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  1. Malevolent armour is tier 90 melee power armour from Barrows – Rise of the Six, requiring level 90 Defence to wear. It is smithed at an anvil using malevolent energy and reinforcing plates. It is the melee equivalent of tectonic and sirenic armour.

  2. Malevolent armour is tier 90 melee power armour from Barrows – Rise of the Six, requiring level 90 Defence to wear. It is smithed at an anvil using malevolent energy and reinforcing plates. It is the melee equivalent of tectonic and sirenic armour.

  3. Malevolent cuirass is tier 90 Melee power armour, made using 42 malevolent energy and 3 reinforcing plates at 93 Smithing. It is part of the malevolent armour set. The malevolent cuirass lasts for 100,000 charges of combat before degrading to nothing - it cannot be repaired.

  4. Malevolent is used to make Trimmed Masterwork so that helps it maintain its value. As far as augmenting, you use a fresh piece of malevolent and an amount of divine chargers (36 for the chest I believe) on an invention bench to essentially create the new item [[Augmented Malevolent Cuirass]].

  5. Nov 17, 2013 · Showing off the new lvl 90 Melee gear Malevolent along with the 3 new kiteshields Malovelent, Merciless and Vengeful. You can smith the armour with the Malevolent energies and reinforcing...

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  6. Malevolent cuirass is tier 90 Melee power armour, made using 42 malevolent energy and 3 reinforcing plates at 93 Smithing. It is part of the malevolent armour set. The malevolent cuirass lasts for 100,000 charges of combat before degrading to nothing - it cannot be repaired.

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  8. Armour infused with malevolent energy.

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