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Tim Willits is the former studio director, co-owner, and level designer of id Software. As of August 2019, Willits is the chief creative officer at Saber Interactive. He became a Director of 3D Realms with Saber Interactive’s acquisition of the company.
Jul 18, 2019 · Id Software’s studio head, Tim Willits has announced he will leave the studio this month, after 24-years at the company. “After 24 years, I’ve decided to leave id Software after QuakeCon ,” he wrote on Twitter .
Feb 12, 2021 · Tim Willits, former studio director and level designer of id Software, shares his stories and insights on the games that shaped the industry and the technology that shaped these games. He talks about DOOM, Quake, Rage, and his current role at Saber Interactive.
Jul 18, 2019 · Charismatic id Software studio director Tim Willits has announced he will leave the company when QuakeCon ends, later this month (25th-28th July).
- Associate Editor
Aug 11, 2011 · id Software creative director Tim Willits talks at length to Eurogamer at QuakeCon. If they could go back and do things differently, he tells us, id would have.
- Former Editor-In-Chief
Jan 9, 2020 · Doom 2016 was built on the emotional core of the original game, says Willits: the fast pace, blood and gore, driving combat, ridiculous weapons, and heavy metal.
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Aug 12, 2019 · Willits departed id Software last month after over two decades with the studio, and has now announced he’s joining Saber as its chief creative officer.