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  1. Lockdown was the second Total Immersion Event (T.I.E.) of Toonami, airing from September 17-21, 2001. Unlike the previous T.I.E., The Intruder, Lockdown's plot relied heavily on the tie-in Toonami.com game, with much of the story progression happening in-game.

  2. Toonami Lockdown (All Episodes) Video of all episode of the 2001 Total Immersion Event Toonami Lockdown.

    • 13 min
    • 69.4K
    • BraZn Nation
  3. Original video from Toonami Digital Arsenal and cleaned up by me. I cleaned it up as best as I could. I think it looks pretty good.

    • 7 min
    • 41.5K
    • SlimD716
  4. Feb 22, 2023 · Toonami - Lockdown (4K 60fps) Original master quality source file provided by Chris Dinardo. Cleaned up and upscaled to 4K by metroidman7 and converted to 60fps by SlimD716. ...more. Original...

    • 14 min
    • 12.7K
    • SlimD716
  5. Lockdown was a Macromedia Shockwave Toonami game that was available to play on cartoonnetwork.com beginning on September 17, 2001. The game was created to coincide with the Lockdown Total Immersion Event.

    • Toonami: Lockdown1
    • Toonami: Lockdown2
    • Toonami: Lockdown3
    • Toonami: Lockdown4
    • Toonami: Lockdown5
  6. Tonight officially marks 12 years since Toonami's return: May 26, 2012. It has officially surpassed the time span of the original CN Run: 1997-2008 youtube

  7. Sep 17, 2001 · Toonami: Lockdown: Created by Sean Akins. With Steve Blum, Sally Timms. T.O.M. and S.A.R.A. heard a distress signal which made them use the DOKs to fix the reactor core.

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