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Creating Star Trek’s First Bridge. Concept art by Pato Guzman. Gene Roddenberry knew he wnated the bridge to be at the center of the action in Star Trek. Beyond that, his designers, Matt Jefferies and Pato Guzman, had little to go on. Jefferies was still designing the Enterprise itself in early 1964.
Jun 12, 2017 · A look inside the U.S.S. Enterprise NCC-1701 command bridge, as seen in Season Three of Star Trek: The Original Series Based on the iconic set built for the original Star Trek series,...
- 3 min
- 57.8K
- Donny Versiga
Jan 27, 2015 · A schematic of the stations are included in the subchapter Main Bridge of the NCC 1701 within the book Star Trek: U.S.S. Enterprise Haynes Manual (Robinson and Riley, 2011). The stations are, from the linked page:
- There's already a great answer here, but I thought I'd add some other diagrams. These, and many, many other bridge schematics, were created by Tobi...
- Though my memory on this is from the original viewing of the series, (circa 1966-68) the stations were from turbo lift engineering, and aux-enginee...
May 2, 2023 · Now, die-hard Trekkies and casual watchers alike can virtually roam around the Enterprise’s bridge to their heart’s content, thanks to a sophisticated and highly detailed new web portal that...
May 7, 2023 · First reported by the Smithsonian Magazine, the Roddenberry Estate and Archive have collaborated with tech company OTOY to create a website with interactable, Google maps-style recreations of the...
On Starfleet vessels, the bridge was usually located on Deck 1, on top of the vessel's primary hull. The bridge was the nerve center of every starship, and it was manned by the top officers of each department except for engineering and medical.
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Which Star Trek episode did not have a bridge?
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How did 'Star Trek' start?
It begins, naturally, with the original Star Trek, the show with which creator Gene Roddenberry started it all — and for which art director Matt Jefferies designed a bridge that would become a model not just for all subsequent Enterprises, but real-life command centers as well.