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Too Human is a 2008 Action RPG developed by Silicon Knights and published by Microsoft Studios for the Xbox 360. The plot is a science-fiction take on Norse Mythology, with its characters and events forming the basis for human gods, monsters and legends. The Æ sir Corporation and its cybernetically enhanced rulers stand watch over what little ...
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Compare Actually Not a Vampire (though not all instances of Actually Not a Vampire are human; they're just not vampires), Mistaken for Aliens, and Unrobotic Reveal. The opposite of Human Alien Discovery. A subtrope of Was Once a Man, where an individual monsters turns out to be human. Not to be confused with Daft Punk's third album, Human After ...
Humans Are Insects: Superior beings consider us to be insignificant and unimportant to them. Humans are Leaders: Humans (or all of Humanity) will help the other sapient races and species by leading the way. Humans Are Morons: Humans are idiots and fools, especially if compared to other sapient organisms.
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Too Human is the next-generation third-person epic action-game from famed developer Silicon Knights®. With an Earth overrun by monstrous war machines bent on the eradication of all human life, the Aesir, a race of genetically and cybernetically enhanced people revered by humanity as gods, have sworn to safeguard mankind and do whatever it takes to restore the planet. As Baldur, one of the Aesir, players are thrust into the midst of the ongoing battle as they fight against the genocidal hordes to save humanity.
In "Too Human(tm)," players are treated to a non-stop barrage of action powered by the seamless integration of melee and ranged firearms combat and fueled by breathtaking visuals previously not possible. Battles unfold in awesome scale as players engage in spectacular battles with vast numbers of enemies.
All modern societies are built upon the myths and legends of the past. Before there was science, it was stories of gods and heroes that explained the often harsh realities of nature. Many of the myths still resonating within European and North American cultures come from the Norse people-a people who had to learn to live within some of the harshest environments on our planet.
We began this project by asking ourselves, what if the myths were true? What if these gods and heroes and monsters did exist and the folk stories were an attempt by the average citizens to explain extraordinary events and figures beyond their understanding? With these questions as our starting point, we then set out to create entertaining, and yet still plausible, answers. If the Norse myths were all based on truth, then we would have to assume many of the details behind the stories became skewed and confused over time and through thousands of retellings.
In Profiles of the Future, Arthur C. Clarke said, " Any sufficiently advanced technology is indistinguishable from magic." What if the magic spoken of in the legends was simply technology above and beyond the comprehension of normal men of the time? What if the monsters described in the myths were actually complex machines? The story of Too Human is essentially a reinterpretation of the myths that are the foundation of our present society. We believe reinterpretations of the past can encourage people to reexamine the present course of their society and perhaps rethink where they wish future paths to lead.
—Silicon Knights, 2008
Developer: Silicon Knights
Publisher: Microsoft Game Studios
Genre: Action RPG
Platform: Xbox 360
His hall is Himinbjorg, The Cliffs of Heaven, and his horse is Gulltop. Heimdall carries the horn Gjallar. He is the watchman of the gods and guards Bifrost, the only entrance to Asgard, the realm of the gods. It is Heimdall's duty to prevent the giants from forcing their way into Asgard. He requires less sleep than a bird and can see a hundred ...
Sep 26, 2018 · Too Human is the first game in a planned trilogy developed by Silicon Knights (Eternal Darkness, Blood Omen: Legacy of Kain). Originally planned as a four-disc Playstation epic, it shifted consoles to the Nintendo 64 when an exclusive partnership was formed between Silicon Knights and Nintendo. That didn't happen either, and plans to release it for Gamecube were similarly set aside when the ...
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Human, All Too Human: A Book for Free Spirits ( German: Menschliches, Allzumenschliches: Ein Buch für freie Geister) is a book by 19th-century philosopher Friedrich Nietzsche, originally published in 1878. A second part, Assorted Opinions and Maxims ( Vermischte Meinungen und Sprüche ), was published in 1879, and a third part, The Wanderer ...