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Jul 19, 2017 · At the height of Tomb Raider's popularity in the 1990s, a swarm of companies tried to persuade Jeremy Heath-Smith — who played a key role in launching the franchise — to approve their plans ...
The software was developed by Jeremy Heath-Smith and Dan Clapson who both have a highly successful track-record in the world of video gaming. Jeremy is the name behind the international best-selling Tomb Raider starring Lara Croft.
Mar 31, 2015 · Embarrassed at losing face, Eidos put Core Design co-founder and CEO Jeremy Heath-Smith on gardening leave (suspension with pay) for a year and yanked the Tomb Raider franchise from its home.
May 15, 2019 · Jeremy Heath-Smith says the Eidos "monster" was being "fundamentally supported" by Tomb Raider, despite the other games in the portfolio. It truly was the company's cash cow, its golden goose.
- Former Editor-In-Chief
Jeremy Heath-Smith. Producer: Lara Croft: Tomb Raider. Jeremy Heath-Smith is known for Lara Croft: Tomb Raider (2001), Lara Croft: Tomb Raider - The Cradle of Life (2003) and Project Eden (2001).
- Producer, Director, Additional Crew
- Jeremy Heath-Smith
Jul 25, 2017 · Jeremy Heath-Smith, co-founder of original Tomb Raider studio Core Design, looks back on his career in an interview with Polygon. Topics on the table include his time overseeing the Tomb Raider series, from the original 1996 Lara Croft-helmed adventure through Angel of Darkness before turning his back on the video-game industry.
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Jul 30, 2017 · – Jeremy Heath-Smith With the launch of the 32-bit consoles—Sega Saturn and Sony PlayStation, there was a huge market change and a great degree of pressure arose. Smith-Heath’s continual efforts to sell great video games nearly cost the beloved derby studio and birthing grounds of the Tomb Raider franchise—everything.