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    • Staff of the Magi. Rarity – Legendary (requiring attunement by a Wizard, Warlock, or Sorcerer) Item Type – Staff. Description. This staff may be wielded as a magic quarterstaff, granting a +2 bonus to damage and attack rolls.
    • Staff of Power. Rarity – Very Rare (requiring attunement by a Wizard, Warlock, or Sorcerer) Item Type – Staff. Description. This staff may be wielded as a magic quarterstaff, granting a +2 bonus to damage and attack rolls.
    • Tome of the Stilled Tongue. Rarity – Legendary (requiring attunement by a Wizard) Item Type – Wondrous item. Description. Five of these books exist, but which one is the original is unknown.
    • Robe of the Archmagi. Rarity – Legendary (requiring attunement by a Wizard, Warlock, or Sorcerer) Item Type – Wondrous item. Description. The color of the robe corresponds with the alignment for which the item was created.
    • Arcane Grimoire
    • Dragon-Touched Focus
    • Elven Chain
    • Enduring Spellbook
    • Hat of Wizardry
    • Professor Orb
    • Robe of The Archmagi
    • Rod of Absorption
    • Spellbooks from Tasha's
    • Staff of The Magi

    Wondrous Item, varies (requires attunement by a wizard) First up on our list is the arcane grimoire, a spellbook designed to enhance the power of the magic it contains. Its enchantment scales to its rarity, with uncommon grimoires providing a +1 bonus to your spell attack bonus and spell save DC, with rare and very rare tomes providing +2 and +3, r...

    Wondrous Item, varies (requires attunement by a spellcaster) Fizban's Treasury of Dragonsintroduced us to Hoard Magic Items, which have been steeped in the ambient magic of a dragon's hoard, usually for years. These items begin as "Slumbering (Uncommon)" and, after enough time in a suitable hoard, increase in power to become "Ascendant (Legendary)....

    Armor (chain shirt), rare Are you growing tired of casting mage armor every morning? Looking for a way to increase your AC without spending a precious Ability Score Improvement on Dexterity? Allow the elves, with their great wisdom and long history, to present you elven chain. Without proficiency in light, medium, or heavy armor, your wizard has no...

    Wondrous Item, common Many items on this list are as flashy as they are powerful, with lofty reputations preceding them – these qualities may make them challenging to acquire in your game's setting. Magical items like the enduring spellbookmight seem meager by comparison, but an enchantment this simple could save a lifetime of work. When you carry ...

    Wondrous Item, common (requires attunement by a wizard) Well, it's right there in the name! While wearing this presumably stylish hat, it can function as your spellcasting focus, which frees up your hands to take that two-handed swing with your quarterstaff or get an item from your bag. In addition, the hat of wizardry allows you to attempt to cast...

    Wondrous Item, rare One thing I have learned from the past 20 years' worth of fantasy media is the popularity of the "floating little helper." People appreciate navigating the world with a bit of help from their friends, be they a pixie-like companion or artificially intelligent handheld computer. D&D already allows you to summon a familiar, but th...

    Wondrous Item, legendary (requires attunement by a sorcerer, warlock, or wizard) The robe of the archmagi is a paragon of wizard equipment, the shining star that enchanters hope to create and adventurers hope to acquire. This robe bestows an AC of 15 + your Dexterity modifier, grants you advantage on saving throws against spells and other magical e...

    Rod, very rare (requires attunement) Have you ever wished you could carry around an arcane battery, a storage container for spell slots that you could pull from on-demand? Akin to a pearl of power or a ring of spell storing, but even more flexible and on an even grander scale? Allow me to present the rod of absorption, the best arcane battery in th...

    Wondrous Items, rare (requires attunement by a wizard) Tasha's Cauldron of Everything introduced a series of magic items that can only be attuned to by a wizard, all of which can function as spellbooks. All but one of these ten items correspond to a school of magic — abjuration, conjuration, divination, enchantment, evocation, illusion, necromancy,...

    Staff, legendary (requires attunement by a Sorcerer, Warlock, or Wizard) Every shield needs its sword. The staff of the magigrants you a +2 bonus to spell attack rolls, a +2 bonus to attack and damage rolls, and has 50 charges with which it can cast 13 spells. (The staff can cast 19 spells, but 6 do not require charges.) But the staff is not limite...

    • Damen Cook
  1. Dec 3, 2023 · A wizard with less than 14 Constitution is a choice to gamble with your life. Int: A Wizard’s first priority should be to get 20 Intelligence. Their second priority should be to find a way to exceed 20 Intelligence, but there are very few ways to do that. Wis: Good for Wisdom saves. You want a bit to protect yourself, but fortunately wizards ...

  2. goodwizard.netGoodWizard

    THE ABILITY TO ADAPT IS KEY. Technology is not only changing how content is consumed, it is also changing how content is made. This change in content brought about by new technology will create new and more satisfying content structures.

    • Absorb Elements: You’re almost never going to get the damage bonus on an attack, but the defensive ability here is second to none. For a measly first-level spell you can safeguard your self from a low-level breath weapon or elemental spell.
    • Aganazzar’s Scorcher: Lines are the worst template, and the damage is subpar for a second level spell. Alter Self: This is a poo middle ground between Disguise Self and Polymorph.
    • Animate Dead: A solid summon, but amazing for a necromancer. Undead don’t tire, don’t need air/food, and aren’t likely to have feelings, so when you need something disposable and don’t want to offend anyone who cares about animals, these are your workhorse summons.
    • Arcane Eye: This is a powerful scouting option, and can almost entirely replace a scout character. Banishment: One of the best spells in the game.
  3. Nov 21, 2023 · Wizard spells are arguably the best spell list in the game, capable of addressing nearly any situation with a single spell. Nearly nothing is beyond the Wizard’s ability, with the possible exception of healing (and even then, options like Vampiric Touch and Life Transference exist). Wizards are also ritual casters, allowing them to further ...

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  5. Jan 22, 2023 · Wizard Quick-Start Guides. Here are the basic selections for a few sample builds. Elemental Blaster. This wizard focuses on making a non-stop barrage of brutal attack spells. While they might supplement with some battlefield control here and there, their main goal is to decimate their foes with powerful magic. Class/Subclass: Scribes Wizard 20

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