Yahoo Canada Web Search

Search results

  1. en.wikipedia.org › wiki › Game_theoryGame theory - Wikipedia

    Game theory is the study of mathematical models of strategic interactions. It has applications in many fields of social science, and is used extensively in economics, logic, systems science and computer science.

  2. game theory, branch of applied mathematics that provides tools for analyzing situations in which parties, called players, make decisions that are interdependent. This interdependence causes each player to consider the other player’s possible decisions, or strategies, in formulating strategy.

  3. Jun 27, 2024 · Game theory is the study of how players strategize and make decisions. It's a way to model scenarios in which conflicts of interest exist among the players.

  4. Mar 12, 2023 · An introduction to game theory presents the main models of game theory as simply as possible while maintaining complete precision. It includes a wide variety of illustrations from the social and behavioral sciences and over 200 exercises. See the table of contents for the topics covered.

  5. Jun 2, 2003 · Game theory is a standard tool of analysis for professionals working in the fields of operations research, economics, finance, regulation, military, insurance, retail marketing, politics,...

  6. Game theory is the mathematical analysis of decision making. In game theory, the interaction between two or more players is often framed in terms of a game with a particular set of rules.

  7. These lecture notes extend some of the basic ideas in game theory that were covered in 15.010. We will begin by explaining what we mean by rational — or rationalizable —

  8. Game theoryand in particular popular mediated examples of such—provides a rich contextual framework for non-mathematics majors to gain understanding and respect for important numerical and statistical theories.

  9. The course will provide the basics: representing games and strategies, the extensive form (which computer scientists call game trees), Bayesian games (modeling things like auctions), repeated and stochastic games, and more.

  10. It covers topics such as epistemic foundations, higher order beliefs, bargaining, repeated games, reputation, supermodular games, and global games. It also introduces cooperative solution concepts—Nash bargaining solution, core, Shapley value—and develops corresponding non-cooperative foundations.

  1. People also search for