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  1. Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures. Monster Tags: Goblinoid. Environment: Forest Grassland Hill Underdark.

  2. A typical goblin stands between three-and-a-half and five feet tall, with a slender, elongated build. Goblins' arms are unusually long and spindly, making them adept at climbing cliffs and trees. Their skin has a stony texture, ranging in color from red-brown to moss green or gray.

  3. Nimble Escape: The goblin can take the Disengage or Hide action as a bonus action on each of its turns. Actions Scimitar : Melee Weapon Attack: +4 to hit, reach 5 ft., one target.

  4. 5e.tools › bestiary › goblin-mmGoblin - 5etools

    Goblins are small, black-hearted, selfish humanoids that lair in caves, abandoned mines, despoiled dungeons, and other dismal settings. Individually weak, goblins gather in large-sometimes overwhelming-numbers. They crave power and regularly abuse whatever authority they obtain. Goblinoids.

  5. Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures. Monster Manual (SRD) DnD 5e Monsters › Goblin.

  6. Goblins occupy an uneasy place in a dangerous world, and they react by lashing out at any creatures they believe they can bully. Cunning in battle and cruel in victory, goblins are fawning and servile in defeat.

  7. Dec 11, 2020 · They are small, evil humanoids that typically live together in caves, venturing out to ambush unsuspecting prey. As self-serving as they are greedy, travelers should always be wary of encountering goblins.

  8. The goblin can take the Disengage or Hide action as a bonus action on each of its turns. Actions. Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage. Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

  9. Goblin. Small humanoid (goblinoid), neutral evil. Armor Class 15 (leather armor, shield) Hit Points 7 (2d6) Speed 30 ft.

  10. Apr 28, 2022 · This compact guide will explain all you need to create a Goblin 5e Dungeons and Dragons character for your game, including all the core Goblin DnD stats and race features – as well as some loose DnD classes recommendations and DM tips on using Goblins in hostile encounters.

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