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  1. Introduction to Computer Graphics is a free, on-line textbook covering the fundamentals of computer graphics and computer graphics programming.

  2. Jul 27, 2012 · Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.

  3. Dec 19, 2017 · Topix Network Visualization 1: Vocabulary by Topic Network. In this post we will focus on the Vocabulary by Topic Network graph that makes it easy explore the relationships among the...

  4. Apr 12, 2023 · Graphics programming is a field of computer science that focuses on creating and manipulating visual content, such as images, animations, and videos, using a computer. It involves designing and implementing algorithms, techniques, and tools to generate and render graphical objects and scenes in real-time or offline.

  5. Chapterwise Multiple Choice Questions on Computer Graphics. Our 1000+ MCQs focus on all topics of the Computer Graphics subject, covering 100+ topics. This will help you to prepare for exams, contests, online tests, quizzes, viva-voce, interviews, and certifications.

  6. Sep 30, 2022 · The Point Clipping Algorithm is a fundamental algorithm used in Computer Graphics to determine whether a point lies inside or outside a specific region or boundary. It is particularly useful when dealing with objects that have complex shapes or when displaying only a portion of an image.

  7. Graphics Programming Compendium. Free online textbook covering the fundamentals and theory of computer graphics programming. By Ian Dunn and Zoë Wood.