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  1. Coffee Stain Studios was founded in 2010 in Skövde, Sweden, by a group of nine students at the University of Skövde: Anton Westbergh, Johannes Aspeby, Mikael Mård, Oscar Jilsén, Gustaf Tivander, Daniel Lundwall, Markus Rännare, Joakim Sjöö and Stefan Hanna. [2]

  2. Co founded Coffee Stain in 2010 and has been part of the journey ever…. · Erfarenhet: Coffee Stain · Utbildning: Högskolan i Skövde / University of Skövde · Plats: Sverige · 500+ kontakter på LinkedIn. Visa Anton Westberghs profil på LinkedIn, ett yrkesnätverk med 1 miljard medlemmar.

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    • Coffee Stain
  3. Apr 22, 2024 · The Operative Group CEOs of DECA Games, Easybrain, Amplifier Game Invest, and THQ Nordic will report to Anton Westbergh starting April 22, 2024. For Middle-Earth Enterprises & Friends, Phil Rogers ...

  4. Coffee Stain is an indie game developer and publisher of PC, console and mobile games. Particular strengths in creating new products include its focus on digital sales, retention, cross platform and multiplayer. Located in Skövde, Coffee Stain Studios was founded in 2010 and is the original team behind I Love Strawberries, Goat Simulator and ...

    • Anton Westbergh1
    • Anton Westbergh2
    • Anton Westbergh3
    • Anton Westbergh4
    • Anton Westbergh5
    • Tell Me A Bit About How Goat Simulator Was Made, and Where It Came from.
    • Why Work in Unreal Engine 3 as Opposed to Say, Unity?
    • What Problems and Challenges Did You Run Into While Developing It For Steam?

    Westbergh: Goat Simulatorbegan as a crazy idea in our brainstorming sessions for finding new game projects. In January this year Coffee Stain were at the point where we had to take on something new. After working with Sanctum 2for a very long time, and the Sanctumfranchise in general for years, we were craving something fresh and exciting to work w...

    Coffee Stain Studios has always been working with Unreal so it was natural for us. While it might have a slightly steeper learning curve, once you get into it, we think it's the best. Making Goat Simulatorin roughly 2 months was a result of how efficient we can work with Unreal. Unity is probably cool for a lot of games, but we're providing realist...

    Goat Simulatorhas been developed extremely quickly, and there's been no big hiccups really. Early on we made a couple of key decisions that immensely helped us save time, though: no networked multiplayer, release only on Steam, limit ourselves to four weeks of development time (this helps, because it forced us to focus) and hold few big meetings! A...

    • Alex Wawro
  5. Apr 22, 2024 · Phil Rogers and Anton Westbergh have also been appointed to the executive management of the Embracer Group as of today. Asmodee's current CEO Stéphane Carville has also joined this team, until he ...

  6. Apr 22, 2024 · For “Coffee Stain & Friends”, Anton Westbergh, current CEO of the operative group Coffee Stain, will take the leading role in the process leading up to the separation. The Operative Group CEOs of DECA Games, Easybrain, Amplifier Game Invest and THQ Nordic will report to Anton Westbergh starting April 22, 2024.

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