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  1. Houdini is a node-based system that lets artists create and iterate on effects, simulations, assets and pipelines for various media projects. Learn how to use Houdini FX, Houdini Core, Houdini Indie and Houdini Apprentice for different purposes and platforms.

    • Fx Features

      Houdini is perfect for Visual Effects artists and technical...

    • Core Features

      Houdini Core delivers a powerful and accessible 3D animation...

    • Houdini Indie

      Houdini Indie provides you with a procedural...

    • Batch

      DISTRIBUTED Rendering. Houdini’s Mantra renderer works by...

    • Solaris

      And because LOP nodes can be set up with all of Houdini's...

    • Partners

      SideFX Labs is a testing ground for over tools designed to...

    • Engine Plug-Ins

      Houdini Engine brings a procedural node-based approach to...

    • Students

      As a student, you have access to FREE Houdini Apprentice...

  2. Houdini is a 3D procedural software that can be used for various tasks in film, TV, advertising and video game pipelines. Learn about its features, tutorials, events, customer reels and content on the official SideFX website.

  3. Houdini is a 3D animation software application developed by Toronto-based SideFX, who adapted it from the PRISMS suite of procedural generation software tools. The procedural tools are used to produce different effects such as complex reflections, animations and particles system. [2]

  4. Houdini is built from the ground up to be a procedural system that empowers artists to work freely, create multiple iterations and rapidly share workflows with colleagues.

  5. Oct 17, 2022 · Houdini is a fantastic piece of software that any VFX artist, whether in film or video games, should consider adding to their tool belt of 3D programs.

    • Contributor
    • JL Mussi
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  6. www.maxon.net › houdiniMaxon

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  8. Nov 30, 2023 · Houdini is a 3D VFX and animation package created by SideFX. When Houdini was originally developed, it stood apart as a new way of thinking about creating graphics - namely in a procedural manner and display graphics information in a node based map.

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