Yahoo Canada Web Search

Search results

  1. Aug 5, 2019 · The maze..what can I say about it? Hmm well let's say that I don't want to go back there..except I did..with my other account to take that thumbnail picture....

    • 35 min
    • 51.7K
    • Vioora the Fire
  2. So I'm currently at the part in the hobgobbler expansion where you have to guide the hobgobbler through the maze, and I can see the exit/path forward, but there's two sleeping speed stingers in the short path, and a roaming speed stinger that circles around the long path.

    • Overview
    • Description
    • In-Game details

    Hobgobbler Nest or Hidden World Caverns is a quest-only location found in the Curse of the Hobgobbler Expansion Pack, it's a platform-heavy, maze-esque location. You can't access it again after finishing Returning to the Nest.

    The Hobgobbler Nest is an enormous cavern divided in 5 sections, all leading to the small nest of the Hobgobblers, the first section involves a lava filled cavern with crystaline formations and coral-esque tower formations used for the player to climb on, on the lava and in some spots, there's groups of geysers that boost the player upwards to regain lost altitude, Hobgobblers can be seen flying around aimlessly in the cavern. The cavern itself has a double path section and has three tight curves, the first containing a group of geysers and a coral structure, the second containing both geysers and crystaline structures, and the third makes a nosedive to a much lower level and contains hoards of crystaline structures with some geysers around at the end.

    In the ending section, a hoard of geysers leads the player to a large cave entrance filled with water and corals, this entrance will lead you to the next section.

    The next section is a round of Make a Path kind of minigames, after a cutscene of a Hobgobbler sitting on top of a vent, raising a platform, the player will come across a large, square-ish cavern filled with vents and Hobgobblers. The purpose of this section is to drag the Hobgobblers into the vents to raise the respective platforms to create a path for the exit, each vent is specifically colored to help players know what vent correspond to what platform so if a vent is black and brown colored, it will raise black and brown colored platforms - this means a specific number of platforms can have one or more vents corresponding to it. The ground is filled with a strange substance, possibly a type of quick sand, and the walls are filled with spots of corals.

    After creating a path to the exit, the exit will lead to a coral filled location: massive columns are filled with enormous corals with water covering the bottom, small "bushes" of corals can be seen everywhere as well as the spots of corals in the walls. A crimson colored coral wall can be seen in specific sections of the room, the purpose is to climb said sections to get to the end while avoiding Flame Whippers.

    There's a total of 4 sections of crimson colored coral walls for the player to climb on and a set of 6 Flame Whippers (two of them has two Flame Whippers each) to avoid, hitting a Flame Whipper is all the way back to the beginning of the respective section. Unfortunately, the camera doesn't back up to allow the player see what's up ahead and can occasionally zoom in on the player's head, blocking the view entirely.

    The second to last section is the longest section in the Hobgobbler Nest while also being rather hard, the player will encounter a baby Hobgobbler at the end of each maze (two baby Hobgobblers on the last maze) and the player has to escort them safety across the maze and avoid being caught by the Speed Stingers, each maze getting harder and trickier to go through. The first maze has walls filled with Hidden World glowing with some coral bushes, there's a total of 10 Speed Stingers to avoid, 4 of them are on a constant move. The second maze has a more rockier structure with some dead ends containing glowing walls with corals, it has a total of 19 Speed Stingers, 3 of them are on a constant moving.

    Ways of access

    •By entering a cavern entrance (Quest Exclusive)

    Dragons that live on this location

    •Hobgobblers •Flame Whippers •Speed Stingers •Fireworm Queen and Fireworm Princesses

  3. Titan Speed Stingers are the main problem of the Maze Section from the Hobgobbler Nest, the player has to escort a total of four Baby Hobgobblers into the maze without letting the Speed Stingers catch them. Some will be sleeping and others will always be on the move, walking on a specific pattern.

  4. 1 - Find the Hobgobbler nest. ! Maybe the Archaeologist is on the right track; look at all these Hobgobblers coming together! 2 - Look at the floating Hobglobber. ! That Hobgobbler is using the vent to hover in the air. Your Dragon Armor could do the same thing, using the wings built into the suit... You should glide down the tunnel in your ...

  5. New Expansion Pack: Curse of the Hobgobbler - Final Part | School of Dragons. Some of the mazes are sped up coz it takes too much time to complete those cursed mazes... smh and yes, finally...

    • 25 min
    • 27.9K
    • Mr. Trajet
  6. The Hobgobbler plays a significant role in the plot of 'How to Train Your Dragon: The Hidden World'. This dragon first appears when the Dragon Riders rescue a trapped Hobgobbler during one of their missions and bring it back to Berk.

  7. People also ask

  1. People also search for