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  1. Magic: The Gathering (colloquially known as Magic or MTG) is a tabletop and digital collectible card game created by Richard Garfield. Released in 1993 by Wizards of the Coast, Magic was the first trading card game and had approximately fifty million players as of February 2023.

    • The Creation of Magic: The Gathering
    • The Ancestry of Magic
    • The First Designs
    • From Alpha to Gamma
    • Striking The Balance
    • To Build A Better Deck
    • Words, Words, Words
    • The Magic Marketplace
    • Dominia and The Role of Roleplaying

    In its ten years of development, Magichas undergone a remarkable evolution. Here the game's creator, Richard Garfield, muses on the design challenges of the collectable trading card game and recounts the game's eventful playtest history.

    Games evolve. New ones take the most loved features of earlier games and add original characteristics. The creation of Magic: The Gathering is a case in point. Though there are about a dozen games that have directly influenced Magic in one way or another, the game's most influential ancestor is a game for which I have no end of respect: Cosmic Enco...

    Iwent back to graduate school at the University of Pennsylvania, and worked on the card game in whatever spare time I had. It wasn't easy; there were three months of false starts on the project, there are so many aspects of card game design that have to be reconsidered when designing trading card games. First of all, you can't have any bad cards—pe...

    Except for the card mix, little has changed about Magicsince Alpha. In Alpha, walls could attack, and losing all your lands of a particular color destroyed the associated spells in play, but otherwise, the rules are much the same now as they were in the early stages of playtesting. Moving from Alpha to the Beta version was like releasing a wild ani...

    Each playtest set saw the expulsion of certain cards. One type of card that was common in Alpha and Beta was rare in Gamma, and is now nonexistent: the type that made one of your rival's cards yours. Yes, Control Magic used to permanently steal a creature from your opponent. Similarly, Steal Artifact really took an artifact. Copper Tablet no longer...

    Playtesting a Deckmaster game is difficult. Probably the only games harder to playtest are elaborate, multi-player computer games. After developing a basic framework for Magicthat seemed fairly robust, we had to decide which of the huge selection of cards to include, and with what relative frequencies. Common cards had to be simple, but not necessa...

    It was not just determining the right card mix that players and designers found challenging. This becomes increasingly clear to me as I participate in the never-ending process of editing the rules and the cards. As my earliest playtesters have pointed out (in their more malicious moods) the original concept for Magicwas the simplest game in the wor...

    Another thing I realized in the second year of playtesting really surprised me. Magicturned out to be one of the best economic simulations I had ever seen. We had a free-market economy and all of the ingredients for interesting dynamics. People valued different cards in different ways—sometimes because they simply weren't evaluating accurately, but...

    Selecting a card mix that accommodated different evaluations of the cards wasn't enough; we also had to develop an environment in which the cards could reasonably interact. Establishing the right setting for Magic proved to be a central design challenge. In fact, many of our design problems stemmed from an attempt to define the physics of a magical...

    • Richard Garfield
  2. Mar 24, 2022 · Related: The Strongest Demons In Magic: The Gathering. Trading card games that built their own properties had more success, most notably Yu-Gi-Oh!, which was released first as a manga and anime series then brought to life as a card game.

    • Staff Writer
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  3. Oct 19, 2021 · What is Magic: The Gathering? How is it played, and why is it so popular? Discover the origin of the game, the most popular formats and platforms available!

  4. Magic: The Gathering, also Magic or MTG, is a strategy card game created by Richard Garfield in 1993, and published by Wizards of the Coast. [1] [2] Magic holds the title of "Most Played Trading Card Game", [3] and is currently published in English, Simplified Chinese, French, German, Italian, Japanese, Portuguese, and Spanish.

  5. Jan 29, 2023 · What is Magic: The Gathering? When Magic: The Gathering, created by game designer Richard Garfield, was first unveiled at Gen Con in '93, it was an immediate success. The concept--cards of...

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  7. Magic is a collectible trading card game of fun-filled, strategic games to play with friends old and new. Welcoming worldbuilders, narrative lovers, and gameplay enthusiasts alike, Magic has something for everyone and countless ways to play.

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