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  1. Dec 4, 2020 · The Raid: Redemption, a Technical Grappling Analysis SJG Forums user EskrimadorNC and I have been usefully and productively chatting about grappling in this thread on Arm Locks using the TG rules . He’s a big fan of the movie The Raid: Redemption and is currently doing for this fight what I did for Natasha Romanov in Ironman 2 : Technical Natasha .

  2. Dec 4, 2020 · The Raid: Redemption, a Technical Grappling Analysis SJG Forums user EskrimadorNC and I have been usefully and productively chatting about grappling in this thread on Arm Locks using the TG rules. He’s a big fan of the movie The Raid: Redemption and is currently doing for this fight what I did for Natasha Romanov…

  3. Apr 18, 2017 · The Raid: Redemption, a Technical Grappling Analysis SJG Forums user EskrimadorNC and I have been usefully and productively chatting about grappling in this thread on Arm Locks using the TG rules. He’s a big fan of the movie The Raid: Redemption and is currently doing for this fight what I did for Natasha Romanov…

  4. Dec 5, 2020 · After the post on The Raid: Redemption, a comment popped up on the GURPS North America Facebook feed: I find the grappling toward agony effects useful, though I understand it balance wise, I still feel a ‘why not both’ for damage and agony. Perk? I thought this was interesting, because of course applying discomfort is...

  5. Aug 12, 2017 · My instructor brought a new authentic shield he’d finished to the pre-game show (so to speak) for Circus Juventas. The summer show, Nordrsaga (or more precisely, Norðrsaga) is strongly Viking and Old Norse themed, so the Circus reached out to Asfolk so we could provide a bit of pre-show entertainment. We teach brief lessons in...

  6. Nov 6, 2018 · The Raid: Redemption, a Technical Grappling Analysis SJG Forums user EskrimadorNC and I have been usefully and productively chatting about grappling in this thread on Arm Locks using the TG rules. He’s a big fan of the movie The Raid: Redemption and is currently doing for this fight what I did for Natasha Romanov…

  7. Apr 10, 2020 · The world hit the pause button, and Steve Jackson Games is here to help. Join SJG and Gaming Ballistic (and others!) April 17-19 for Virtual FnordCon!

  8. Nov 18, 2016 · I know my blog has been filled with Kickstarter reports these days. It is, of course, rather impor tant to me to make the best book I can, and in order to do that, I would need to bring in about $4,800, which means I’m roughly halfway there (though the project has funded and will be made regardless – each extra chunk of money just makes it more attractive).

  9. Dec 29, 2023 · After the post on The Raid: Redemption, a comment popped up on the GURPS North America Facebook feed: I find the grappling toward agony effects useful, though I understand it balance wise, I still feel a ‘why not both’ for damage and agony. Perk? I thought this was interesting, because of course applying discomfort is…

  10. Oct 4, 2017 · I wanted to draw attention to a project a friend and co-enthusiast of mine, Dale Utt, is working on. Attached to the historical weapons and armor manufacturerer Arms and Armor is the Oakeshott Institute. They’ve just launched a 3D sword modeling project, which will allow artists, enthusiasts, and scholars have detailed imagery of real weapons to...

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