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      civitai.com

      • A creeper is a hostile mob. The term mob is short for mobile and is used to refer to all living, moving creatures in the game such as chickens, endermen, and creepers. Because a creeper is a hostile mob, it will attack you in Survival mode but not Creative mode.
      www.digminecraft.com/mobs/creeper.php
  1. A creeper is a common hostile mob that silently approaches players and then explodes, which can destroy blocks and kill unarmored players on any difficulty (except for peaceful). When struck by lightning, a creeper becomes a charged creeper, which amplifies its explosion power and enables mob...

    • Polski

      Creeper (z ang. creep – ‘skradać się’, ‘pełzać’; w edycjach...

    • Italiano

      Un creeper è un mob ostile che utilizza un attacco suicida e...

    • Deutsch

      Creeper (von englisch to creep: schleichen, sich...

    • Nederlands

      De Creeper is een beruchte, groen gecamoufleerde kamikazemob...

    • Talk

      The wording is a bit confusing though; the meaning is more...

    • Creeper

      Creepers are hostile Mobs that spawn naturally in the...

  2. A creeper is a common hostile mob that quietly approaches players and then explodes, which can destroy blocks and deal massive amounts of damage. Creepers are a major source of gunpowder as well as the only way to obtain most music discs.

    • Hostile
    • Monster
    • 20 × 10
    • Light level of 0
  3. A creeper is a fictional creature in the sandbox video game Minecraft. Creepers are hostile mobs (mobile non-player characters) that spawn in dark places, but can still survive in the sunlight. Instead of attacking the player directly, they creep up on the player and explode, destroying blocks in the surrounding area and potentially hurting or ...

  4. Jun 5, 2017 · Creepers, aside from cosmetic changes, are still basically the same mob that they were at release, but, ironically enough, they have a long and storied history of wreaking havoc on the code...

  5. minecraft-archive.fandom.com › wiki › CreeperCreeper - Minecraft Wiki

    • Overview
    • Origin
    • Behavior
    • Charged Creepers
    • Strategy
    • Tips
    • Trivia

    Creepers in Minecraft are one of the most unique and iconic hostile mobs found within the game. A creeper can easily be recognized by its tall vertical structure (roughly the size of a player), its pixelated body covered in a range of greens to whites, and its four legs. It is one of the most dangerous mobs in the game, as it is not affected by sun...

    The creeper was accidentally created by Notch, the creator of Minecraft. While Notch was trying to create the first-ever passive mob, the pig, a coding mistake was made, and he accidentally swapped the height and lengths of the pig's build. As a result, he got a tall, slim being with the face and torso in the shape of a player instead of a pig. Wit...

    A creeper who has sighted a player within 16 blocks will creep up on that player until the distance between them is only a few blocks. It should be noted that creepers tend to walk to the right of a player. The creeper makes use of a suicide-bomb-like attack involving getting within close proximity of a player (usually 2-3 blocks) before exploding. A player's only warning to when the creeper is about to explode is a very distinctive hiss, as well as the swelling and white flashing of the creeper itself (similar to the animation by a lighted TNT), which starts about 1-2 seconds prior to the explosion. If a player tries moving away when a creeper is hissing, it will cancel the detonation; however, the harder the difficulty, the further away a player has to get. It takes three full seconds for the creeper to detonate. After it explodes, it will leave a large crater in the ground, ejecting all of it's shell and equipment to cause further damage. The size of this crater is solely dependent on what the terrain is made from. Typically, a hole in the topsoil is created; however, they can be powerful enough to destroy stone. A creeper's explosion won't create a crater if the creeper is in a water source, but it can still damage nearby mobs.

    When a creeper is killed by an arrow shot by a skeleton, it will drop a random music disc, which can be played in a jukebox. It doesn't matter what dealt most of the damage, as long as the last blow was the arrow of a skeleton. Creepers cannot use doors although they can climb ladders and vines despite not having any arms, being the only hostile mob who can do this.

    If a creeper has been inflicted with a status effect, it will leave that effect behind on the ground, similar to lingering potions.

    Creeper drop 0-2 gunpowder, which is used to craft TNT, but only when killed from damage caused by players. A creeper who is killed by its own explosion drops nothing.

    Attack Strength

    •Easy: 49 ( x 24.5) •Normal: 97 ( x 48.5) •Hard: 145 ( x 72.5)

    Creepers can be somewhat formidable foes when encountered as their stealth gives them the upper hand. Creepers are slow, and they will also reverse their detonation time if a player leaves their range. This can be used to a player's advantage in melee combat. A player can simply hit the creeper with their sword and then quickly back away before the creeper detonates which lets a player get at least two hits in before having to retreat. If this process is repeated, a creeper can be easily defeated. This is easily done by all players, even those who have started a new world.

    The most effective and safest way to eliminate a creeper is to simply use a bow as ranged combat will surmount the creeper's slow speed. A player would need at least three arrows with a regular bow; however, this can be minimized with enchantments. Another effective way is to light the ground on fire with a flint and steel and lead the creeper up to it, or simply right-click the creeper and detonate it, but the player must run away as the detonation will not be cancelled if done by this method, and if the player chooses this strategy they will gain nothing, as creepers don't drop gunpowder when they explode. A player may also use a shield if they find themselves cornered. However, they must block at the right time, since the player will most likely die if they block too late.

    •When in underground ravines when mining, be careful to make sure that creepers don't jump down on you from ledges. Whenever possible, try to minimize contact with creepers until a player has a ranged weapon, such as a bow, in order to fight them with. If a player only has a sword and a creeper does attack a player, move backward as well as moving either left or right while slashing to maximize the distance between the creeper. If a player has a sword enchanted with Knockback, the sword will knock the creeper several blocks backward depending on the level of enchantment, thus retreating and attacking again will no longer be needed (this can also be done by sprint-hitting the creeper). It is possible to prevent a creeper from exploding, by moving away from the creeper fast enough. The range of a creeper is determined by a player's difficulty mode.

    •On PC if you leave the game as soon as a creeper takes you by suprise, when the world reloads the creeper will have exploded from where it was but you will be left unharmed.

    •It should be noted that creepers do spawn unexpectedly and prowl silently, so it is not recommended to go out at night without protection. Look for an area where creepers cannot reach a player before quitting the game to ensure one doesn't sneak up on them when they return.

    •Fighting creepers in water also gives a player an advantage, since they can swim faster than the creeper and easily knock it out of detonation range. Creepers can't do damage to structures or players if the creeper is in water.  A player can have a similar advantage if they get the higher ground while fighting on land.

    •The more further away a player is, the shorter damage will be taken. The damage can be reduced also by blocking with a sword (or a shield in 1.9 or higher).

    •If a player is blocking with a shield while a creeper is exploding, the player will take no damage.

    •If a skeleton, wither skeleton, zombie, or another creeper is killed by a charged creeper, the mob will drop its head; however, this is capped at one head per explosion.

    •In hard difficulty, a creeper does 27 hearts of damage with full clean diamond armor, 9 1/2 hearts with full protection IV diamond armor, and 5 hearts with full blast protection diamond armor.

    •If you sprint/run through a creeper's body in survival mode, it will start the detonation process of the creeper. If the player has no movement status effects (speed, jump boost etc.) then the creeper will explode. The explosion will most likely propel the player forward if they are sprinting, otherwise the explosion will damage or kill the player.

    •If one displays the ambience sound Cave14.ogg ("steaming sound") as a wikipedia:en:spectrogram, a creeper face can be seen.

    •Like spiders, the creeper can survive sunlight, but unlike spiders, creepers stay hostile even during the day.

    •A creeper's explosion is less powerful than TNT; however, a charged creeper's explosion is more powerful than TNT.

  6. May 15, 2022 · Like the whole creepers hating cats thing, this one doesn’t make much sense, especially since creepers are essentially scared of the wrong mob. In fact, it makes so little sense that it was initially reported as a bug. That’s right, someone thought it was so weird that they couldn’t fathom it being a reality.

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  8. Creepers are hostile Mobs that spawn naturally in the Overworld. They are very dangerous, due to their ability to explode, damaging the Player or nearby Mobs and destroying any blocks around it. Creepers can see the Player from 16 blocks away, and they also make a hissing sound before they...

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