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  1. Feb 7, 2023 · This review study has found that serious games and gamification techniques have been used to address a wide range of health conditions, including chronic conditions, mental health, physical rehabilitation, substance abuse, smoking cessation, eating disorders and obesity, geriatric care, pain management, asthma management, and preventive care.

  2. Dec 25, 2023 · In our review we have identified different behaviors present in the literature on gamification in health care such as the promotion of healthy behaviors such as compliance, collaboration or responsibility, as well as the abandonment of harmful behaviors.

  3. The collective aim of these networking events is to develop digital ‘games with purpose’ that can improve health by integrating software design and game mechanics with public health theory and behavioural insights. Gamification is a purposely-broad umbrella term used to encompass the process of using ‘gaming’ elements to motivate and ...

  4. Nov 1, 2016 · We identified 19 papers that report empirical evidence on the effect of gamification on health and well-being. 59% reported positive, 41% mixed effects, with mostly moderate or lower quality of evidence provided. Results were clear for health-related behaviours, but mixed for cognitive outcomes.

    • Daniel Johnson, Sebastian Deterding, Kerri Ann Kuhn, Aleksandra Staneva, Stoyan Stoyanov, Leanne Hid...
    • 2016
  5. Nov 24, 2021 · The most prevalent types of game-based interventions in health care research are gamification and serious games. Various researchers have discussed substantial conceptual differences between these 2 concepts, supported by empirical studies showing differences in the effects on specific health behaviors.

    • Simon Warsinsky, Manuel Schmidt-Kraepelin, Sascha Rank, Scott Thiebes, Ali Sunyaev
    • 10.2196/30390
    • 2021
    • J Med Internet Res. 2021 Sep; 23(9): e30390.
  6. We will be testing the application of game elements to clinical health improvement as we support our provincial health system in change – we’d love to connect with others who share the same interests and perhaps establish an informal network to share strategies and understanding of these techniques. Contact info:

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  8. Mar 13, 2024 · Our research holds significant implications for the design of effective health apps by optimizing the delivery of health interventions. Our work supports the use of gamification in health apps targeting increased physical activity and weight loss.