Yahoo Canada Web Search

Search results

  1. Minecraft is a game that has been out for over 10 years, and has had survival as a core feature for most of that time. However, since updates don't come out that often (maybe once a year), the survival has gotten quite dull and repetitive over these past 10 years in my opinion.

  2. I keep a "to-do" list of all the things I want to try out or accomplish in my solo survival world. If I'm feeling bored with it, I go down the list until something catches my eye and I'll run around doing that for a while.

  3. The Survival is pretty boring to me, at least vanilla Survival is. Here is why. Regular Survival is just too easy to me, even Hardcore mode. The mobs are too slow and weak, and are too easy to avoid.

    • Overview
    • Survival in Survival Mode is too simple
    • Get creative with some new mechanics
    • How far should Mojang go?
    • Your thoughts
    • Get the Windows Central Newsletter

    News

    Compared to other games, Minecraft's Survival Mode is lacking in depth and complexity.

    Mojang Studios' Minecraft is an unstoppable juggernaut of a title, with the game notably crossing 131 million monthly active users in the last year. Minecraft also happens to be the best-selling game of all time, and despite being a decade old, it still frequently occupies a very high spot on Twitch and YouTube viewership leaderboards.

    Overall, it's clear that pretty much everyone loves Minecraft. However, that doesn't mean there's not room to improve, and one part of the game that could definitely use some improvement is its Survival Mode. Here's why.

    The core issue I have with Survival is that due to how easy and simple it is (even on Hardcore), the game never pushes you to meaningfully interact with any of its building or crafting systems. The game practically showers you with food everywhere you look, and it's possible to create iron armor, iron weapons, a shield, and a bow within 15 minutes of spawning if you know how to find the ore. Once you get to that point, the survival part of Survival Mode is over with — you'll never be threatened by more than a handful of basic mobs at any one time, and any difficult mobs you encounter can be taken down easily from range or with a basic kiting strategy. Even Minecraft's iconic "first night" has become a joke; it used to be something everyone feared, but once players realized all you needed to survive it was a dirt cube, the tension that originally made overcoming the first night special evaporated.

    I'm the kind of player that likes to have reasons beyond my own boredom to build advanced structures, explore, and hunt down specific crafting materials for new items. Currently, Minecraft doesn't provide many reasons to do these things, and that's because most items and structures I can build in the game lack purpose. Why bother making potions or using enchantments when staying safe is laughably easy already? Why should I build a fort when a dirt hut is just as effective at keeping mobs out at night?

    So, how are some ways that Mojang can flesh out Minecraft's Survival Mode? Some ideas I've had include:

    •Roaming mob hordes that can overwhelm the player in direct fights, incentivizing them to build defensible structures.

    •Allowing mobs to break through dirt, encouraging the use of sturdier building blocks.

    •A higher average number of enemies in general to make combat a bit more difficult.

    •New types of ores and equipment to lengthen and expand progression.

    •More dungeons that reward the player with valuable loot, incentivizing exploration.

    I wholeheartedly believe that Minecraft will be a better game if Mojang fleshes out Survival Mode with new mechanics and mobs that increase the difficulty and drive players to engage more with making potions, using enchantments, building advanced structures, and the game's other systems. That being said, it's also important for Minecraft to stay true to its identity as a creativity-focused survival game accessible to both children and adults. I don't want Minecraft to become too intense or difficult; I just want the game to be a little tougher so that Minecraft doesn't feel like it's bloated with novelty items and mechanics you'll never use.

    The best way that Mojang could introduce a revamped Survival Mode is to make it a different difficulty option you can select when creating a world, similar to the Hardcore setting we have now. This would make it so that fans who prefer the original Survival Mode could still play it, while "Survival Mode+" would be there for folks like me.

    Do you agree with me that Minecraft's Survival Mode is boring and needs an overhaul, or do you think it's fine as it is? Let me know. Minecraft is available now on Xbox One, Xbox Series X, Xbox Series S, and Windows 10 (and Windows 11) PCs. It's one of the best Xbox games ever, so we definitely recommend picking it up.

    A gaming masterpiece

    Minecraft

    $9.88

    at Amazon

    $19.99

    All the latest news, reviews, and guides for Windows and Xbox diehards.

    Contact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors

    • Brendan Lowry
  4. Luc-Hart- Unpopular Opinion: Vanilla Minecraft (Survival) is boring and bad. If you know how to play the game, you can beat the wither and the enderdragon in a week easy depending on your luck. In terms of fighting, what else is there? Various dungeons yes but they can take weeks to find and it gets super tedious trying to find certain stuff.

  5. Jul 5, 2022 · How to not be bored of Minecraft. Tutorial Difficulty: 3/10. Listen, my bosses at Minecraft HQ would put me in Minejail if they heard me saying this, so I have to be quick: it's okay to admit that sometimes, we can get a little bored of Minecraft. The way I play it is to be absolutely intensely obsessed with it for months at a time, then let it ...

  6. People also ask

  7. Dec 13, 2023 · If you’re bored with vanilla Minecraft but don’t want to try any Minecraft challenges right away, you can have fun tweaking the settings when you create a world.

  1. People also search for