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  1. Oct 28, 2024 · 32,300 people were working full-time in the video game industry in Canada in 2021. 36% of the industry’s jobs are with just 1% of the companies. Around 94% of Canadian companies in the video game industry have less than one hundred employees. The number of video game companies in Canada increased by 35% between 2019 and 2021.

    • Games as A Form of Connection
    • Reaching Older People
    • The Next Level

    Across the board, the ESAC also wants to highlight games’ unique ability to bring people together. Indeed, the top two reasons respondents provided for playing games were the ability to socially interact with others (35 percent) and play/compete against others (34 percent). Tied for third place with 25 percent, meanwhile, were cooperating with othe...

    The 2022 survey also found that games continue to reach older audiences. In particular, 74 percent of parents who play games say they do so with their children, an increase of nine percent over the past two years. Hilchie says part of this is just due to the number of kids who continue to become interested in games, but another factor is that moder...

    Looking ahead, there are two areas that Hilchie says the ESAC is focusing on. The first is the recently launchedGlobal Video Game Coalition (GVGC), a collaboration between the ESAC and its counterparts in the likes of the U.S., Europe and Asia to raise awareness about the benefits of gaming. That includes working with the likes of the United Nation...

  2. Jan 10, 2024 · Hours spent on playing video games per week in Canada as of September 2024. Weekly time spent on video gaming in Canada 2022-2022. Average weekly time spent on video games according to child and ...

    • Early History of Video Games. Video games are an interactive medium. Through some kind of user interface, usually a controller, players engage with and manipulate video, audio and text produced by a computer program and electronically displayed on a screen (usually a TV, computer or mobile device).
    • Growth of the Video Game Industry in Canada. In Canada, the video game industry is generally considered to have developed in the early 1980s. The launch of the game studio Distinctive Software by Don Mattrick and Jeff Sember in Burnaby, British Columbia, in 1983 was a key player in that development.
    • The Video Game Industry in Canada Today. Over the past 40 years, the video game industry has grown to become a significant part of the Canadian social and economic landscape, and the Canadian video game industry has become the third largest globally.
    • Canadian Video Game Players. As the video game industry in Canada grew throughout the 1980s and 90s, Canadians also began taking to video games as a pastime, first in arcades and then increasingly at home with consoles like Atari and the Nintendo Entertainment System (NES).
  3. Jan 30, 2023 · Despite the hype, watching esports content remains niche in comparison to live streams and other gameplay content, as only 11% of kids who play video games say they have watched an esports event. Mobile gaming is more popular than console and PC gaming, with 53% of kids having played a game on a mobile device in the past month, compared to 45% who have played on a console and 28% have played ...

  4. Jan 7, 2022 · COVID permitting, here's a bunch of promising 2022 games from Canadian indie and AAA developers. Bradly Shankar @bradshankar. Jan 7, 2022 8:04 AM EST 0 comments. Last month, we looked at 10 standout indie and AAA games from 2021 that were made here in Canada. Highlights included Marvel’s Guardians of the Galaxy, Inscryption and Moonglow Bay.

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  6. Jun 1, 2022 · A look at Canada’s video game industry. June 1, 2022. Video games are good business in Canada. Consider these statistics from the Entertainment Software Association of Canada: 23 million Canadians (roughly 61% of the population) are gamers, with an average age of 34 years, There are 692 active studios in Canada – a 16% increase since 2017,

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