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By default, will be 3600 (60 seconds), but can be changed in SetDefaults. Can be used for a simple timer, usually for counting ticks after spawning or before despawning. See example below. Projectile.extraUpdates/Projectile.MaxUpdates - This will cause Projectile.Update to run multiple times for special effects. Be aware of this if you are ...
May 4, 2023 · 1. Run tModLoader and click Workshop. 2. Click Develop Mods and then click Create Mod.
Enb+reshade w shader cache enabled in enb and nvidia control panel, xlodgen dyndolod mods, 800ish plugins and maybe double that of mods, on an nvme ssd and it takes 3.5 minutes to load up the game to the main menu.
There's a nifty little utility mod that shows you what mods load for how long. Loading Profiler. Put it in the mods folder, start Minecraft and then read the loading-log.log with a text editor. There's a Total Time for each mod near the bottom of the file.
Jun 8, 2016 · In this tutorial I will cover how to get the basic template for a tModLoader mod, and getting to know various things about the API as well. The tModLoader is an API (Application Programming Interface), quite literally a mod to make mods.
Sep 27, 2017 · I have ARK on my SSD, depending on the mod size it still takes a good amount of time to load them when joining a server. Not sure if there is really way to make it faster, but would be nice.
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Jul 2, 2016 · This mod allow customizing respawn time after death. The respawn times can be configured in-game. This mod, when used alone, brings the Expert mode respawn time down to a much less annoying time, more inline with non-expert mode: Non-Expert: 10 seconds. Non-Expert Boss: 20 seconds.