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  1. May 17, 2024 · The amount of mods I have on doesn't seem to change it, now I have 27 but it's the same with 0. ENB off: 4 seconds after pressing the button to start, just loading up... 8 seconds spinner 3 seconds missing mods warning (I have to click) 10 seconds to load for a total of about ** roughly 25 seconds. ENB on: 4 seconds just starting up.

  2. May 4, 2023 · it is impossible to use the .csproj file, with the help of which Visual Studio will be able to detect errors and know the entire Terraria library (like all item IDs). How to create mod skeleton. 1. Run tModLoader and click Workshop. 2. Click Develop Mods and then click Create Mod.

  3. 43 seconds to get to the main menu, ready to load a save file, after clicking "run" within Mod Organiser 2. Then 16 seconds to load my current save from the main menu. And my SSDs are quite old. I have 197 active mods, and I'm running the Anniversary Edition, which is obviously just a slightly updated version of SE.

  4. Aug 1, 2016 · 1. Introduce Yourself and your Mod. Make sure to introduce yourself! Its always good to have some kind of preface before getting into the content of your mod. Here, you don't have to be too detailed, but being very brief comes off as not putting enough work into your thread/mod.

  5. Having 4GB or RAM dedicated to FTB helps, a processor with fast single core speeds helps, but the greatest help will be having FTB on a SSD. There's a nifty little utility mod that shows you what mods load for how long. Put it in the mods folder, start Minecraft and then read the loading-log.log with a text editor.

  6. Dec 30, 2017 · Time Limit v1.3.1 Mirror Note: Requires Mod Helpers Time Limit does what it says on the tin. Worlds can now be set with time limits to have configurable events take place. For example, to run a timer for 5 minutes that exits the game on completion, type this into the chat or server console...

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  8. Fabric is lightweight, but also means its lightweight, it has less included features, you'll have to write it yourself. Transferring mods from one modloader to another probably means rewriting it from scratch. I stick to just Forge. If your thinking of using fabric use quilt instead, it’s fabric but better.

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