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The Calamity Mod expands on the number of bosses that can be challenged throughout the game, each featuring unique AI and drops. Most require the use of boss summoning items in order to spawn, but others have more unique prerequisites.
Type calamity into the browser and take your pick. Fargo’s DLC add-on if going for Fargo’s Souls.
Catalyst, wrath of gods (noxus and light diety fights), hunt for the old God, hypnosis mod, infernum, infernum mod music (or some other mod) and infernum for the worthy master mode patch for if you hate yourself. There's the DragonBall Z mod and a calamity add-on for it.
The Calamity Mod is a large content mod for Terraria which adds many hours of endgame content and dozens of enemies and bosses dispersed throughout the vanilla game's progression.
Several features of the Calamity Mod can be toggled though the usage of either tModLoader's in-game configuration menu or the external CalamityMod_CalamityConfig.json file.
I've been playing Terraria (and Calamity) for a long time, and genuinely the best way I've found to dodge is just circles. Fly in circles or horizontal figure eights and you'll dodge just about everything except the longer worm bosses (Destroyer, DoG, etc)
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Superbosses are a unique form of Godseeker Mode bosses that the Calamity Mod adds to the game. All Superbosses are housed within the Epilogue point of progression. They are exceedingly difficult, boasting overwhelmingly high stats, mainly immense health and ludicrous amounts of damage.