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      • On the other hand, research available today demonstrates that there is a potential to develop interventions and use video games for the prevention and control of noncommunicable diseases,” said Dr Kremlin Wickramasinghe, Acting Head of the WHO European Office for the Prevention and Control of Noncommunicable Diseases (NCD Office).
      www.who.int/europe/news/item/08-12-2021-can-video-games-make-us-healthier
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  2. Dec 8, 2021 · Today, only 10% of quality research papers show that gamification techniques can really lead to more healthy behaviours. There is a clear need for more data on video games’ potential to bring down NCD levels and promote health in line with the WHO European Programme of Work 2020–2025.

  3. Nov 16, 2021 · Playing video games for better health. Video-gaming – one of the most popular leisure activities globally – is associated with certain health risks but also has the potential to help in the context of noncommunicable disease (NCD) prevention.

  4. Eligible studies used video games to provide physical therapy, psychological therapy, improved disease self-management, health education, distraction from discomfort, increased physical activity, and skills training for clinicians. Among the 38 studies, a total of 195 health outcomes were examined.

  5. May 19, 2023 · Floodland is a city-building game in which the player helps survivors endure the harsh conditions of a world devastated by climate change, including limited resources and infectious diseases. Setting health policies like “mandatory masks” and “social distancing” keep the population healthier, but not always happier.

    • Jo Zhou
  6. Aug 19, 2024 · The World Health Organization considers "gaming disorder" a condition, but researchers have now found that playing video games can boost well-being.

    • Tom Leslie
    • Subeditor
  7. Nov 16, 2021 · Learn how video games can help prevent and manage noncommunicable diseases in this public webinar by WHO and the European Health Information Portal.

  8. Sep 23, 2024 · An investment today of an additional US$0.24 per patient per year in digital health interventions, such as telemedicine, mobile messaging and chatbots, can help save more than 2 million lives from noncommunicable diseases over the next decade, says a new report released jointly by the World Health Organization (WHO) and ITU (International ...