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- On the other hand, research available today demonstrates that there is a potential to develop interventions and use video games for the prevention and control of noncommunicable diseases,” said Dr Kremlin Wickramasinghe, Acting Head of the WHO European Office for the Prevention and Control of Noncommunicable Diseases (NCD Office).
www.who.int/europe/news/item/08-12-2021-can-video-games-make-us-healthier
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Dec 8, 2021 · Today, only 10% of quality research papers show that gamification techniques can really lead to more healthy behaviours. There is a clear need for more data on video games’ potential to bring down NCD levels and promote health in line with the WHO European Programme of Work 2020–2025.
- Who European Office for NCDs
WHO European Office for the Prevention and Control of...
- Who European Office for NCDs
Eligible studies used video games to provide physical therapy, psychological therapy, improved disease self-management, health education, distraction from discomfort, increased physical activity, and skills training for clinicians. Among the 38 studies, a total of 195 health outcomes were examined.
Nov 16, 2021 · Video-gaming – one of the most popular leisure activities globally – is associated with certain health risks but also has the potential to help in the context of noncommunicable disease (NCD) prevention.
Jun 17, 2021 · Sidekick Health is out to show that gamified, digital therapeutics programs can help patients more effectively manage their chronic conditions.
Aug 19, 2024 · The World Health Organization considers "gaming disorder" a condition, but researchers have now found that playing video games can boost well-being.
- Tom Leslie
- Subeditor
May 19, 2023 · Floodland is a city-building game in which the player helps survivors endure the harsh conditions of a world devastated by climate change, including limited resources and infectious diseases. Setting health policies like “mandatory masks” and “social distancing” keep the population healthier, but not always happier.
Nov 16, 2021 · Learn how video games can help prevent and manage noncommunicable diseases in this public webinar by WHO and the European Health Information Portal.