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You can tag every hostile mob and then summon lightning to that tag. For example: /tag @e[type=creeper] add hostile /tag @e[type=zombie] add hostile Do that for every hostile creature When you want to summon the lightning, use this: /execute at @e[tag=hostile] run summon lightning_bolt ~ ~ ~
Sep 22, 2023 · “Commands”, or “slash commands” as they’re sometimes called, allow you to make changes to your Minecraft experience, from summoning mobs to adjusting the weather conditions of the world. In this article, we’ll explain what they are, how to use them, and provide a list of some of the most useful commands for players.
You can do it with one command, but you would need to exclude every non-hostile mob as well as entities that aren't even mobs in the first place: /kill @e[type=!player,type=!pig,type=!cow,...,type=!arrow,type=!area_effect_cloud,...]
Dec 28, 2022 · Commands, also known as cheats, are inputs you can use to control your world in Minecraft. Here's a complete list of Commands for the Java and Bedrock Editions and how to use them!
In this article, you’ll learn how commands are set up through common variables like targeting and coordinates, and we will even go through a few essential commands to get you started. How to Use Commands, also referred to as “Slash Commands”, are entered via Minecraft’s chat window, which is displayed by pressing the T key (default ...
I've been trying to make certain hostile mobs like creepers, skeletons etc passive. I've tried using " execute as @ e [type=!minecraft:wolf] run data modify entity @ s NoAI set value 1 ". but it just removes the mobs AI entirely, which also effects there despawn.
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Jan 18, 2017 · Minecraft: YMbrothers. Actually, kieken2's suggested method works for all neutral and passive mobs, as soon as they walk on foot and it attacks with melee. But for some easier methods for specific mobs, wolves can be summoned hostile with Angry:1, zombie pigmen with Anger:30000 (should be enough).