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If you also want to block hostile mobs from spawning in the Nether & Overworld, add "minecraft:nether", "minecraft:end" into the dimension line. There are tons of other little tweaks to spawning mechanics that you can make using this mod.
TL:DR There are ways to kill mobs without getting hit, difficulty changes only the damage output, not the way mobs act/think. I thought of some mechanics which could be implemented to make the hostile mobs more dangerous and thrilling again (read the solution at least!). I do not care if you downvote, but if you do, please elaborate why.
Oct 17, 2016 · It's been a while, but I believe if you play on "Peaceful" difficulty, no hostile mobs will spawn. Pigs and sheep etc. will still spawn however. Additionally, while you can't die of starvation in peaceful, you still can lose health if you don't eat regularly enough. –
Fabritone is an AI that can pathfind and mine without user input. But it doesn't eat automatically. Is there a fabric mod that does do this? And also, when I'm AFK I could let the Fabritone go mining, but I don't because of the food problem and because of hostile mobs in caves. Is there a fabric mod that attacks hostile mobs automatically?
By default, you can also eat hostile mobs. They fight back, however, and will give you poison for 10 seconds. Voracious has an extensive config; you can toggle the ability to eat players, bosses, and hostiles, whether or not hostiles give you poison, and the duration and strength of the poison.
Aug 5, 2024 · -Other mods that change mob AIs like this one (like Special AI, Enhanced AI and Enhanced Mobs). However, you can make these mods work together with the right mod config settings.-Withering Heights (datapack): This mod's page provides a fix for it though. File download is in the same directory as Fresh AI Tweaks and Mob AI Tweaks Extras.
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This data pack provides alternative sources for all hostile mob drops. Some are craftable or smeltable, others come from non-hostile mob drops. Adjusts the loot tables for animals to be more realistic. Removes hostile mobs on any difficulty level. (You can control which types of hostile mobs spawn.)