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  1. Apr 1, 2021 · Ah, just simply get the Target Player’s Time value whenever they die by getting their creator tag. Probably something like this would do: game.Players.PlayerAdded:Connect(function(Plr) local Time = Plr:WaitForChild("leaderstats").Time Plr.CharacterAdded:Connect(function(Chr) local Humanoid = Chr:WaitForChild("Humanoid") Humanoid.Died:Connect(function() local CreatorTag = Humanoid ...

  2. Dec 10, 2022 · Pastebin is a website where you can store text online for a set period of time. ... SHARE. TWEET. Steal time from others & be the best script. GHZ0E. Dec 10th, 2022 ...

  3. Oct 19, 2021 · Part.Position = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Handle.Position

  4. Feb 29, 2024 · The Roblox Steal Time From Others script offers a suite of powerful functions to enhance gameplay. These functions will allow you to Auto Farm, Auto Steal Time, and WalkSpeed. By executing the script, you can also Auto Reach, Auto Quests, and many other features. Auto Farm; Auto Steal Time; Auto Reach; Auto Quests; Auto Gain Time; Keep Reach ...

  5. Apr 22, 2021 · You can check for a instanced value, often named Creator inside the player’s character. This should be created when a player is damaged by another player, so you can tell who attacked who, as Roblox doesn’t have any method of telling you this. This creator script could be embedded in the sword script.

  6. Check out Steal Time From Others. It’s one of the millions of unique, user-generated 3D experiences created on Roblox. LIKE + FAVORITE THE GAME FOR MORE UPDATES AND EVENTS! Welcome to Steal Time From Others! | Fight To Be The Best | Go Outside The Safe Zone To Gain Time ⚔️ | Kill Others To Steal Their Time | Unbox RARE Swords In Cases | Trade Swords And Become The Richest | Get On The ...

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  8. Sep 23, 2022 · -- some games have a maximum amount to the reach you can have -- if you have the original script you want to use this cause this version is improved by a lot and easier to use -- q increases the reach by 1 e decreases reach by 1

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