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For more informa on, follow the How to Build a Commander Deck guide at Win Condi on #3 Win Condi on #2 Win Condi on #1 The remainder of cards in your deck will be for your deck’s theme or gameplan. Remember, some of the cards from the above categories may have synergy with your deck’s theme already.
Commander Deck Template - Free download as Text File (.txt), PDF File (.pdf) or read online for free. The document provides guidelines for building a commander deck, recommending having 10-12 ramp spells, 10 card draw spells, 10-12 single target removal spells, 3-4 board wipes, and 35-38 lands.
- The Template
- A Word on Tutors
- Closing Remarks
From our own experience we recommend somewhere between the following quantities as good starting points: 1. Ramp:10-15 2. Card draw:10-15 3. Interaction:10-15 4. Lands:33-40 Needless to say there is no perfect preset number since there are so many factors to consider when building a deck. Not to mention that a Commander deck is an expression of cre...
Including tutors in your Commander deck can greatly increase the consistency of your strategy. Tutors act as wild cards, allowing you to search your deck for a specific card that you need at the moment. This can be incredibly powerful in ensuring that you can execute your strategy efficiently and effectively. However, it’s worth noting that not eve...
Aside from ramp, draw, interaction, and lands, the rest of your deck will be made up of cards that enable the main strategy of your deck. This can include win conditions like Craterhoof Behemoth or Insurrection or a combo piece like Ashnod’s Altar. It’s important to note that these main strategy cards can indeed function as multiple roles within yo...
An article about what a Commander needs to have to be playable and how many cards it needs. A simple way to build a deck from scratch. After some time covering the new Kamigawa set, it's time to resume our Commander Deckbuilding series.
I watched The Command Zone's recent podcast on a deck-building template for the Commander EDH format, and found it helpful enough to take notes. Below is my summary of what they said, alongside a brief summary of the Commander format.
You joke but I think the strongest commander decks are ones where "your deck plan" provides mana, card advantage, or interaction. Arcades provides draw and a number of the walls are ramp as well, imo Karador's best reanimation targets are interaction creatures, Kadena provides mana and draw, Talrand rewards you for all of the above.
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Apr 17, 2024 · As long as your deck's format is Commander, the Recs tab will appear in the card search window of the deck page. If you query Recs with just a commander, the output will be the commander's average deck list.