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  1. This page is a glossary of common Geometry Dash terms used in its online community. The purpose is to help players understand the jargon of Geometry Dash. The lists are displayed in alphabetical order. It has been requested that this page be rewritten and expanded to include more information. Reason: Should we include 12 Demons of Christmas? The following is a list of common abbreviations in ...

  2. Welcome to the Geometry Dash Wiki! This wiki is a collaborative resource for information about the Geometry Dash series and is maintained by the contributions of fans. Feel free to create an account and join the community! For more information about the wiki, head over to the Community Portal. If you're jumping right in, you can find all wiki ...

  3. The longest-running community for Geometry Dash, a rhythm-platformer game by Swedish developer Robert Topala. We're available on Steam, Android, and iOS platforms. Post your videos, levels, clips, or ask questions about the game here!

  4. geometrydash.io › geometry-dash-waveGeometry Dash Wave

    Explore the Game Rules. In Geometry Dash Wave, your character will be in full wave form. Your task is to navigate the character, avoiding all dangers, to reach the finish line. Every time a collision occurs, the round will start over from the beginning. Choose one of the levels with different difficulty levels to participate.

  5. Apr 19, 2024 · The Role of Music in Geometry Dash. Music is not merely an element of entertainment in Geometry Dash; it’s the heart and soul that guides the player through each level. Each track’s tempo and rhythm directly influence the speed and timing of obstacles, making the music your most trusted ally—or your greatest foe. Game Rules Simplified

  6. Jan 8, 2016 · A problem in Geometry Dash where levels get lower difficulty ratings than what they should, because the levels that are created are getting harder and harder. This is caused by the general population of the game getting more skilled. This means that an Insane level in 1.6 would typically be easier than an Insane level in 2.0.

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  8. buffer your input is a thing you do with orbs. If you click and hold before you are In range of the orb, you Will immediatly activate the orb once you are In range. Fluke means to beat a level or get a really good run on a level with little practice or progress beforehand, basically you got really lucky with a run.

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