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Jul 25, 2021 · Newspaper advertising suggests Space War didn’t hit store shelves until around October that year alongside the rest of Atari’s new games. Sears did advertise its own Space Combat version of the game in its August catalog without any indication that the game was “coming soon,” but it’s unclear if these were for preorders or if the game ...
- The Engineer Entertainer
- Simplifying A Revolution
- Atari Is Born
- Pong Is A Smash Hit!
- According to Nolan Bushnell
- Innovative Leisure
- Partner’S Split
- Pong at One
- More of The Same
- The Crunch Hits
Born in 1943 in Clearfield, Utah, the founder of the modern video games industry, Nolan Bushnell, always loved playing games. “I can remember playing Monopoly and Clue with my neighborhood friends, chess incessantly. I played tournament chess. I played #2 board at Utah State University. I’ve always been a game player, period” i -Nolan Bushnell He a...
In the Spring of 1971, while still working for Ampex, Bushnell along with fellow engineer Ted Dabney, started crafting their own version of Spacewar!named Computer Space. They worked out of Bushnell’s daughter Britt’s bedroom, turning it into a computer lab in which they could engineer their masterpiece. All sort of ideas crossed their minds, inclu...
On June 27th, 1972, Nolan Bushnell and Ted Dabney officially created their own company named Syzygy Co., each contributing a $250 share -- mostly from the meager profits earned from Computer Space.xiBushnell said they decided on Syzygy because “I thought it was a cool name when I found it in the dictionary”.xiiHowever, they soon discovered that the...
"As a result of Pong, a player can gain a deep intuitive understanding of the simplest Newtonian physics." xxx - Carl Sagan By March of 1973, Pong was deemed a bona fide phenomenon for Atari. They had sold 8000 - 10000 machines, and would eventually sell upwards of 35,000. The day Pong was released is marked by the coin-op industry as the first nai...
“Atari was always scrambling for cash, and we thought to spend money on attorneys was not a smart thing to do.” - Nolan Bushnell However, it wasn’t just the copycats Atari had to worry about, it was other legal problems as well. Magnavox and Ralph Baer did not take kindly to the success of Atari’s Pong, especially since they had created a very simi...
Besides fighting copycats and legal battles in 1973, Atari continued to strengthen their engineering team, and create new games. At this point, creating games was almost entirely an engineering process. All the gameplay, graphics, and controls were governed by the TTL discreet logic and mechanical engineering skills of the technical team. For this ...
By late 1973 the growing competition in the games manufacturing business made Nolan Bushnell’s partner Ted Dabney very nervous. He decided to leave the company. “We only had so much money and somewhere along the line he said ‘let’s split, I’ll take the operations business’ because at that time operations was making more money than manufacturing” - ...
After one year of operations, in November 1973, Atari had built and sold 6000 Pong machines, and sales were about $1,000,000 a month, with $15,000,000 in sales expected by the end of the fiscal year (June 1974). xlviiEven though there many competitors, Atari was still tried to push Pong in directions that the competition had never considered. Some ...
Atari started 1974 on a high note. Pong had sold well in ’73, and they were creating new and innovative games almost every month. In January they released another Pong variant named Superpong. "An Improvement On a Proven Money Maker From The Originators Of Pong” liv - Superpong Arcade Flyer Superpongwas a one or two player contest, an evolution ove...
While these variations on Pong were very interesting from a game design perspective, they were not as thrilling to the public or arcade operators are Atari had hoped. Sales were off, competition up, and Atari needed something new. Sensing the need for some serious innovative development away from the grind of company, Nolan Bushnell contracted with...
Aug 21, 2008 · To make it into the Sears catalog for the 1979 Christmas season, Atari sent hand-built 400 and 800 units to Sears on August 29, 1979 so they could be considered "shipped" for the Sears deadline. cix "The first official small shipment of the 400/800 was on August 29th 1979.
Larry Kaplan was one of the original Atari VCS/2600 designers at Atari, who worked on some of the early VCS titles. He also helped write the OS for the Atari 400/800 computers. He went on to do something even more original - help found the world's first 3rd-party software company, Activision.
Atari also licensed Jaguar to Sigma Design of California, whose full-motion video technology promised to enable Atari to make the jump from dedicated video game players to the home PC. In September 1994, arch rival Sega also agreed to pay Atari $90 million for the rights to Atari's 70 U.S. game patents.
May 7, 2002 · This page is my attempt to assemble a complete history of Atari (collectively referring to Atari Inc., Atari Corp., and Atari Games) in one easy-to-find location. As far as I've been able to determine, this is the first time such a beast has ever been assembled; the Atari-related FAQs and sources I've seen have covered different portions of Atari, but none has provided a picture of the entire ...
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Mar 20, 2014 · The home version arrived in 1975, just in time for the holidays in the USA, where it was sold through Sears. It sold 200,000 units that first year. ... a group of employees would buy Atari Games ...
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1400 Polaris Pkwy, Columbus, OH · Directions · (800) 697-3277