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  1. In short, these are two different modloaders that help enable Minecraft modding as you know it in the CurseForge app. You can read more about Forge and Fabric documentation and the idea behind them. When authors submit their mods, they mark which modloader the mod is compatible for, and they might add files to support both modloaders.

  2. A basic mods.toml, describing one mod, may look like this: # The name of the mod loader type to load - for regular FML @Mod mods it should be javafml modLoader="javafml" # A version range to match for said mod loader - for regular FML @Mod it will be the forge version # Forge for 1.18 is version 38 loaderVersion="[38,)" # The license for your mod.

  3. Not so true for Fabric, which by design isn't version dependent. They only need to update if an API call or data structure that the mod uses has changed. For 1.18, about half of my 1.17 mods (roughly 9 out of 18) worked just fine on release day. I haven't explored much of Fabric...I ought to!

  4. In this Minecraft Modding Tutorial, we are setting up the Workspace for Minecraft Modding with Minecraft 1.18.1 for Forge :) ️ Learn Forge Modding with Minec...

    • 17 min
    • 91.5K
    • Modding by Kaupenjoe
  5. MinecraftForge Documentation. This is the official documentation for MinecraftForge, the Minecraft modding API. This documentation is only for Forge, this is not a Java tutorial. Contribute to the docs at GitHub. Built with MkDocs using a custom theme. Hosted by Read the Docs. Enable Dark Theme. 1.18.x.

  6. Award. Share. Patience47000. • 2 yr. ago. Short answer no. Long answer maybe. Depends on what changed exactly on the mod loader (forge, fabric) and the mods. In theory if nothing changed between them, sure.but most probably not working. 3.

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  8. If you want to change it for all singleplayer worlds you create, copy it to .minecraft/defaultconfigs/ [the config file.toml] and make your changes there. If it's neither there nor in the usual .minecraft/config folder then unless the mod is doing something very weird there is no config and you would have to edit the source code and recompile. 2.

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