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Oct 31, 2024 · Tamed llamas do not spit at mobs that attack its owner, although it spits at any mob that attacks the llama. Tamed llamas can still retaliate at players should the player hit them. Feeding a llama food can alter its behavior, increasing its temper value if untamed, restoring lost health or making a baby grow faster (babies ordinarily take around 20 minutes to mature to adults).
- Easy and Normal: 1Hard: 1.5 × 0.75
- 15 × 7.5 to 30 × 15
- Neutral
- Animal
- Overview
- Spawning
- Drops
- Caravans
A llama is a tamable neutral mob used to transport large shipments of items.
A trader llama is a special variant that follows wandering traders.
A llama spawns at a light level 7 or above on grass blocks in savanna plateau, savanna[BE only] or windswept savanna[BE only] biomes in herds of 4 llamas and in windswept hills, windswept forest, and windswept gravelly hills biomes in herds of 4 to 6 llamas, coming in four coat colors: brown, cream, white or gray. A wandering traders spawns with two leashed trader llamas. In Bedrock Edition, trader llamas always spawn with a wandering trader.
10% of llamas spawn as baby llamas.
An adult llamas drops when killed:
•0 to 2 leathers or up to 0-5 with Looting 3.
•Any equipped carpets and chest.
•All items in their inventory.
•1–3 experience orbs if killed by a tamed wolf or the player. Upon successful breeding, 1–7 is dropped.
Like other baby animals, killing a baby llama yields no item or experience.
Llamas do not accept saddles, so the player cannot control its movement, even when tamed. Leads are the best way to move llamas. Leashing a llama actually signals all other llamas not already in a caravan nearby (up to nine) to follow each other, forming a caravan of up to ten llamas. Leashing a second llama forms a caravan of ten more llamas and there is no limit on the number of llamas following a player.
A llama can be equipped with a chest by right clicking a chest on it once tamed, giving it 3, 6, 9, 12 or 15 slots of inventory space, scaling directly with its Strength NBT (see § Data values below). Once equipped, the chest cannot be retrieved without killing the llama and can be accessed by shift + right clicking the llama. A llama's potential carry capacity is a number of item slots equal to 3*Strength, with a maximum of 15 spaces.
Llamas can be equipped with carpets in their carpet slot (). Each carpet color shows as a different patterned rug on the llama's back. This can be useful for color-coding their storage, similar to dyed shulker boxes.
For the purposes of the /item command, a llama carries its carpet in the horse.armor slot. Trader llamas that do not have a carpet wear a unique blue rug design. It can be replaced with a carpet but not removed. When given carpets, both types of llama look the same. A llama's carpet decoration remains visible when the llama is under the effect of Invisibility.
Hostility Level (Neutral) A llama is a neutral mob. The term mob is short for mobile and is used to refer to all living, moving creatures in the game such as chickens, creepers, and llamas. Because a llama is a neutral mob, it will only attack you in Survival mode if you attack the llama first. It will never attack you in Creative mode.
- Neutral Mob
- None
Oct 25, 2024 · Tamed trader llamas do not spit at mobs that attack its owner, although it spits at any mob that attacks the llama. Tamed trader llamas can still retaliate at players should the player hit them. Feeding a trader llama food can alter its behavior, increasing its temper value if untamed, restoring lost health or making a baby grow faster (babies ordinarily take around 20 minutes to mature to ...
A trader llama is a neutral mob. The term mob is short for mobile and is used to refer to all living, moving creatures in the game such as chickens, creepers, and trader llamas. Because a trader llama is a neutral mob, it will only attack you in Survival mode if you attack the llama first. It will never attack you in Creative mode. Health Points
- Neutral Mob
- None
May 26, 2021 · Llama - After the llama is hit it will spit at you, once it spits it will become neutral, even if it doesn't hit. If the player hits the llama and the player is outside of the llama's range of around 25 blocks it will spit an indefinite amount of times, until the player re-enters the llama's range then it will become neutral this could be a bug.
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