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Dec 1, 2018 · Battle Arena Toshinden would have benefited from an option to change to a faster game speed. However, it's possible to unlock both Gaia and Sho Shinjo as playable characters in Tamsoft's game ...
- Contributor
- Jamie O'neill
- Playstation
View Battle Arena Toshinden (PS1) speedruns, leaderboards, forums and more on Speedrun.com
Like others have said, it hasn't aged well, but many early 3D games haven't. This one just gets more crap because of the hype it garnered. Also, just to throw it out there, if you only play one game in the series, I suggest Toshinden 2.
Characters. 7.0 / 10. BOTTOM LINE. 7.5 / 10. Review based on PS1 version. Final Words: Battle Arena Toshinden is most definitely a cult classic and surprise hit fighting game on Sony's PlayStation 1. It was a solid launch title for the PS1 classic, and no doubt more than a "decent" console fighting game for the time.
Unfortunately there is no perfect solution, and more recently I found out the PS2 has a fast disk reader mode, and the PS3 is slightly faster than that. Usually this impacts the loading screens only for games. It also affects all games differently. Luckily in this case, Battle Arena Toshinden uses IGT. Lunatix.
Jul 18, 1996 · By Gamespot Staff on July 18, 1996 at 12:00AM PDT. News flash: The PC version of Battle Arena Toshinden isn't as good as the PlayStation version. Go figure. But even if you're using a run-of-the ...
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Battle Arena Toshinden (闘神伝) is a weapons-based fighting game developed by Tamsoft and published by Takara and Sony Computer Entertainment in 1995-1996 for the PlayStation, Sega Saturn, Game Boy, and PC. It was one of the first fighting games to boast polygonal characters in a 3D environment, and it is credited for taking the genre into "true 3-D" due to its introduction of the sidestep ...