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Dec 1, 2022 · A heat-seeking missile that locks onto targets that have more heat. The heat values of a target are hidden in the game code, and cannot be viewed under normal circumstances. In practice, hornets are best at spiking heavy targets for single target damage.
TOW replaced much smaller missiles like the SS.10 and ENTAC, offering roughly twice the effective range, a more powerful warhead, and a greatly improved semi-automatic command to line of sight (SACLOS) that could also be equipped with infrared cameras for night time use.
Aug 6, 2023 · Battlezone features a number of units that players can command to accomplish their objectives. The two playable factions - the NSDF and the CCA - feature roughly identical vehicles. Generally speaking, NSDF vehicles are faster and more mobile, but have less armour than their Russian counterparts.
The TOW is controlled by a set of long, thin wires that are unrolled from the back of the missile after it is launched from the tube, which allows the operator to control the missile in the air by looking through the optics of the launcher and making adjustments.
The BGM-71 TOW generates a back blast that can injure or kill anybody standing nearby behind the weapon when it's being fired. Minimum arming range for the BGM-71 TOW is 100 meters. The guided missile arming distance is standardized in version 8.0. It previously had an arming range of 35 meters.
The standard TOW 2B has a range of 3,750 meters but the TOW 2B Aero has an extended range of 4,500 meters[3]. BGM-71H. The BGM-71H is also know as the "bunker buster" TOW and it functions very similarly to a standard TOW 2A with the only real difference being the warhead.
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The maximum range is 1500-1700 meters and the minimum arming distance is 40 meters. Excluding the M2A3 Bradley, the operator / gunner of the emplacement is vulnerable to enemy fire, meaning surprise is just as important as landing critical shots.