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Someone needs to remake that Terios (Shadow prototype from Sonic Adventure 2) render NOW
Dec 6, 2018 · Team Sonic Racing better NOT be set back any further, as it is coming out on my next birthday (do NOT ask how old I will be under ANY circumstances).
According to Acherki, the proprietary game engine Team Sonic Racing runs on is a modified version of the one used to develop the Sonic & Sega All-Stars Racing games, and allowed them to easily port the game across platforms.
- Overview
- Plot
- Gameplay
- Characters
- Race Tracks
- Events
- Modes
- Development
— Tagline
(チームソニックレーシング, Chīmu Sonikku Rēshingu?) is a kart racing video game, serving as a spin-off of the Sonic the Hedgehog series. The game is developed by Sumo Digital and published by Sega and was released on 21 May 2019. It received both a physical and digital release for the PlayStation 4, Xbox One, and Nintendo Switch, and a digital-only release on Steam for the PC. Unlike Sumo Digital's Sega All-Stars racing games (Sonic & Sega All-Stars Racing and Sonic & All-Stars Racing Transformed), Team Sonic Racing only features characters from the Sonic universe, as the team wanted to expand the series' world and character roster.
Said to combine the best elements of arcade and fast-paced competitive style racing, Team Sonic Racing has the player face-off with friends in intense multiplayer racing. In the game, players take control of one of fifteen characters from the cast of the Sonic series and compete in races using sports cars. Team Sonic Racing differs from traditional kart racers because of its focus on cooperative gameplay—the player is part of a team of racers and win races through efficiency and teamwork instead of speed. In the story, several teams made up of Sonic and his friends partake in a Grand Prix organized by the mysterious Dodon Pa. The participants race to win his competition and discover the reason of his dubious behavior.
The team sought to make Team Sonic Racing stand out in comparison to other racing games. Sonic Team head and game producer Takashi Iizuka conceived the cooperative gameplay, and Sumo Digital used the team-based Sonic Heroes as a point of reference. The existence of the game came to light when a Sumo Digital memo leaked in January 2018. Sega would later officially confirm its existence in May 2018. Its marketing campaign included appearances at trade shows, a one-shot comic from IDW Publishing, and a two-part animated series. Upon its release, Team Sonic Racing was met with lukewarm reviews, with critics praising the gameplay, visuals, and soundtrack. However, most were critical of the story and its presentation, and many deemed the game inferior to the Sega All-Stars games.
Spoiler warning:
When Team Sonic receives a vaguely worded invitation to the Ultimate Test of Racing Skill, curiosity soon gets the better of Sonic, Knuckles and Tails, who make a beeline for the rendezvous at the beach. There, they come across Amy, Big and Omochao, who are having a picnic. After Sonic explains their reasons for coming, Amy remarks that Team Rose did not get any invitations. Soon after, an enigmatic stranger approached, a Tanuki calling himself Dodon Pa. He explains to them, in a condescending and vague manner, that he wants them to test the most technologically advanced racing vehicles ever built on his perilous custom circuits in a Grand Prix where teamwork is the key. Not satisfied with Dodon Pa's answer, Amy notices that Dodon Pa's manner of speaking is suspiciously Eggman-esque. Knuckles himself does not trust Dodon Pa either. While Sonic agrees with his friends that the situation seems sketchy, Sonic is curious to test out these super cars and convinces his friends to join him by promising them that nothing bad can happen as long as he is around. As Dodon Pa gets ready to take Team Sonic with him in his spaceship to Planet Wisp where the first race awaits, Big wants to come along, prompting the rest of Team Rose to join Dodon Pa and Team Sonic's adventure, making them official competitors in Dodon Pa's Grand Prix.
On Planet Wisp, Dodon Pa goes over his Grand Prix, and explains that the winner of the tournament gets to keep their super cars. Tails finds this too good to be true though, and suspects that Dodon Pa is untrustworthy. The suspicion only intensifies as Dodon Pa expresses a disregard for the racers' safety after the first race. Amy herself even notices that Dodon Pa chuckles much like Eggman. Amy soon shares her suspicion with the guys, as Dodon Pa's whole idea about inviting strangers to compete in dangerous races does not add up. Tails agrees with this, and, finding this whole set-up similar to an Eggman plot, suspects that Eggman and Dodon Pa are working together. Big, on the other hand, sees no reason to mistrust Dodon Pa, who eventually shows up to explain the Cosmetic Mods. As the races progress, Sonic and the gang start to have fun. However, Tails and Knuckles still question Dodon Pa's motives, as they wonder whose limits he is testing. In addition, Tails' curiosity is peeked by the tech Dodon Pa is using, which is advanced, even for him. However, Dodon Pa does not give a concrete answer to their questions. Later, between the races, Amy and Omochao take their time to admire Dodon Pa's cars, whose operating principles are explained by Omochao. Soon after, Tails makes contact with an unseen individual, whom he tells to report back to him as soon as they find anything. Big catches Tails in the act, but Tails convinces Big that he was talking to nobody. As Dodon Pa later takes things up a notch with the introduction of his Survival Races, Tails grows more suspicious of the Tanuki's motives while Sonic gets more intrigued by the challenge. After the race, Amy tries to ask Dodon Pa about his reasons for putting them through all these brutal trials, but Dodon Pa dodges the question by saying that it is "technical".
As the Grand Prix moves along, Silver and Blaze show up as well, having received the same mysterious invitations from Dodon Pa. The two meet up with each other at the competition, along with Vector, who did not get an invitation but had been told by his "sources" to meet them there. When Dodon Pa then shows up to invite the trio into his competition, Blaze backs out, refusing to trust a Tanuki (who are notorious tricksters). When Dodon Pa tries to persuade Blaze with a large cash prize though, Vector tries convincing the other two to form Team Vector with him. Silver and Blaze agree, but only to bail Vector out of trouble when it happens. Team Vector soon after meets up with Teams Sonic and Rose to discuss Dodon Pa. While Amy does not trust Dodon Pa, Sonic instead stays focused on the competition. Furthermore, the teams become more concerned with Dodon Pa and the competition after learning from Blaze and Silver that Dodon Pa possesses technology that lets him send objects through time and space. Realizing that their host has more power than they thought, they all agree to continue competing while keeping a close eye on Dodon Pa. In the meantime, Dr. Eggman shows up, ready to throw a wrench into the heroes' plan.
Before one of the races, Knuckles walks in on Tails and Vector as they are having a secret conversation. When he confronts them, Tails claims they are only having small talk, but Knuckles does not believe him. Knuckles also questions Vector why he did not join the competition with his usual team, Team Chaotix, with Espio the Chameleon and Charmy Bee. In response, Vector claims he is out freelancing. Knuckles subsequently tells Sonic that he saw Tails sneaking around, and Sonic goes to confront Tails himself. Tails admits to Sonic he is working on something and Sonic replies that that is good enough for him, knowing Tails will tell him what he is doing when he needs to know.
After a few more races, Dodon Pa informs the competing teams that Team Dark, consisting of Shadow the Hedgehog, Rouge the Bat and E-123 Omega, and Team Eggman, consisting of the doctor himself and his Eggpawns, have now joined the competition. Tails accuses Eggman of being behind everything, but Eggman promptly denies this and insists that he is only here to compete like everyone else. In the meantime, Eggman has Orbot and Cubot watch his Final Fortress since Eggman did not choose them to join his team.
is a kart racing video game featuring single-player and multiplayer modes. After the player selects one of fifteen characters from the cast of the Sonic the Hedgehog series, players participate in races using sports cars on courses thematically based on locations from the Sonic the Hedgehog franchise. Different characters fall into one of three racing classes: Speed, Technique, and Power. Each type has their own unique abilities and skillsets that give them both advantages and disadvantages:
•Acceleration: The rate at which speed increases.
•Boost: The turbo boost speed and duration.
•Defense: Recovery speed of vehicle upon crash-type collisions and when receiving attacks.
•Handling: Dictates tighter turning ability.
•Top Speed: The highest speed the racer can go.
Playable characters
features fifteen playable characters, with three per team. In Team Adventure, the player is restricted to the three set characters per team, and begins with only Team Sonic, unlocking the other teams as they progress. In other modes, players are free to mix characters from other teams together. The following is a list of the characters:
Enemies
•Eggpawn •Eggsplosive Eggpawn (first appearance) •Hard-boiled Eggpawn (first appearance) •Melee Eggpawn (first appearance) •Standard Eggpawn (first appearance)
features twenty-one tracks in total, including some returning ones from Sonic & Sega All-Stars Racing and Sonic & All-Stars Racing Transformed, each split across seven Zones and based on locations from past Sonic games. 18 of the tracks are available at the start of the game, while the other three are locked until the player completes Team Adventure mode.
•Planet Wisp
•Wisp Circuit
•Mother's Canyon
•Doctor's Mine
•Seaside Hill
offer a wide selection of racing competitions called Events. Events may involved tweaked game rules or contents, or offer a mission-styled objective. The Events in the game include:
•Boost Race: The player competes in a Standard Race where the Item Boxes only contain White Wisps.
•Daredevil: The player competes in a single-player competition where they must use skim giant Star Posts in order to earn enough points before the time limit expires. This Event is exclusive to Team Adventures.
•Destruction: The player competes in a single-player competition where they must destroy targets in order to earn enough points before the time limit expires. This Event is exclusive to Team Adventure.
•Eggpawn Assault: The player competes in a single-player competition where they must destroy different types of Eggpawns in order to earn enough points before the time limit expires. This Event is exclusive to Team Adventure.
•Grand Prix: The player takes part in four Standard Races in order to collect points. The racer with the most points at the end of these four races is declared the winner.
Team Adventure
Team Adventure is a single-player story-driven campaign that serves as a tutorial mode and provides an explanation for why the characters are racing and a way for players to familiarize themselves with the game and its wide array of characters. Three local players can participate in it. Alternatively, the player can play it by themselves. Team Adventure consists of a series of racing events that reveal the story of the game, and is separated into seven chapters which the player advances through sequentially. When progressing through a chapter, the player will find themselves on the Map Stage. On this map are fields with interconnected mission-based stage events that the player can participate in. Initially, stage paths are linear, but over time, they branch out and the player can take part in various events, although not all are mandatory in order to complete a given chapter. Each stage takes place on a different race track with a specific event tied to it. On a Map Stage, the player must select a stage from those available. When first starting out though, only Stage 1-1 can be chosen. Once a stage has been selected, the player must choose the difficulty setting for that stage's racing event. After that, the player will go through a Dialogue Scene (the game's cutscenes) where the player can see the characters interact by way of introducing to the adventure. To proceed through the dialogue, the player must follow the onscreen prompts. After that, the player will enter the event assigned to that stage. Note the clear conditions at the entry screen, as one often has to adapt their driving strategy to clear them. After the event, for each clear condition the player fulfills during the event for the first time, the player will be awarded with a star. In addition, the next racing event(s) will be unlocked. However, some racing events can only be unlocked after the player collects a set amount of stars. There are also Keys that can be earned by fulfilling additional conditions alongside the star-awarding conditions. After collecting the appropriate number of stars and clearing the right stages, the player will unlock the next chapter, and the process starts over again until the player reaches the end in the final chapter. There are a total of 64 events to play through, each awarding a different amount of stars (with three being the maximum), resulting a total of 142 stars to collect in Team Adventure. The first time, the player plays through Team Adventure, only Team Sonic will be available as playable characters. However, progressing through the chapters unlocks new playable characters in Team Adventure, namely Team Rose, Team Vector and Team Dark. Team Eggman cannot be played in Team Adventure, however. Also, unlike the main game, the teams in Team Adventure are predetermined, although the player is free to chose which team and their member they will play with. Progressing through Team Adventure and earning Keys will unlock extras that can be used in other modes and customization Mods for the player's vehicles.
Local Play
Local Play is a mode where players can enjoy total control over race conditions and settings. However, the settings available will vary depending the selected game mode and subsequent choices. The main choices presented are detailed as follows: 1.Game Mode: Choose from the following modes: •Grand Prix: Tackle a series of four courses. •Exhibition Race: Tackle a single course. •Time Trial: Choose a course and aim for the fastest lap time. Time Trial runs begin with an automatic boost start, and will continue running laps until the player stops via the Pause Menu. •Wireless Play (Switch only): Use local wireless to link up a maximum of four consoles and eight players. Please note that the maximum players are accommodated using split screen mode. 2.Race Type: Select Team Race to race as a team, or Standard Race for all against all. The level of Difficulty can also be set here. •Difficulty: Set to Normal, Hard or Expert. Increasing the difficulty means faster racers. •Track: Choose a zone and course, or a Grand Prix series to race. For Exhibition Race, one can also set the following Race Options from here: Number of Teams, Number of Laps and Mirrored. When Mirrored is set, the course will be flipped from left to right for a fresh racing perspective. 3.Character: Each player chooses a character and optionally sets the vehicle Loadout and Bonus Box before selecting "Ready" to proceed. •Loadout: Each vehicle has three Mod Slots for Performance Parts and Present slot for Car Cosmetics schemes. Before a race, the player can choose any of their available Mods to implement for the competition via these slots. •Select Bonus Box: Choose a Bonus Box from those available, which will be good for one race.
Online Multiplayer
Online Multiplayer is an online mode where the player can race with other players from around the world. The following choices are available for selection: •Matchmaking: Open the Online Playlist and race with random players as follows: Quick Play (join a game at random), Team Race (join a cooperative team event), and Standard (join an all against all event). For each option, select Ranked to match with players comparable in skill, or Casual for a wider choice of less balanced matches. Follow the onscreen prompts to select a game and player character. •Create Custom Lobby: Create a lobby for one's friends to join. As host, the player will be responsible for choosing the track, game setting and managing teams. If there are insufficient players available, missing slots will be automatically filled by AI characters selected at random. •Join Lobby: Search for and join private lobbies hosted by friends. •Invite Friends: Invite friends to join one's lobby directly.
was developed by Sumo Digital and was published by Sega for the PC, Nintendo Switch, PlayStation 4, and Xbox One. It was the studio's third racing game featuring the Sonic intellectual property (IP), following Sonic & Sega All-Stars Racing (2010) and Sonic & All-Stars Racing Transformed (2012). Sumo Digital was chosen by Sega to develop Team Sonic Racing because of their experience with the Sonic IP. Development of this game began before Sonic Mania and Sonic Forces were completed in 2017. Unlike these two games, which featured action-oriented gameplay, Team Sonic Racing was designed to be for casual gamers. The majority of the staff, however, were new and had not worked on any of the previous titles. Despite this, some of them contacted the teams behind Sonic and Sega All-Stars Racing and Sonic and All-Stars Racing Transformed for reference. The lead designer of the game was Richard Acherki, while Sonic Team head Takashi Iizuka was producing. Team Sonic Racing was Acherki's first game at Sumo Digital. According to Acherki, the proprietary game engine Team Sonic Racing runs on is a modified version of the one used to develop the Sonic & Sega All-Stars Racing games, and allowed them to easily port the game across platforms.
Sumo Digital wanted Team Sonic Racing to stand out compared to other racing games, and with the engine of previous games they had a solid foundation to build a new experience. Iizuka suggested that they designed it so it was easy for beginners, as he wanted his children to enjoy it. Sumo Digital also wanted to build upon the gameplay of Sonic & Sega All-Stars Racing Transformed, which many players enjoyed. Iizuka conceived the team-based gameplay after watching his son play a kart racing game with his friends. He observed that they were not all happy and pondered how they could all enjoy the game. Observing other games, Sumo Digital found that team gameplay was very popular; noting that racing games were largely single-player experiences, they decided to combine the concepts to create a unique and exciting experience. Iizuka echoed these sentiments, saying the development team was not inspired by other kart racing games like Mario Kart 8 because they wanted to make a game that emphasized teamwork instead of a "network game". He cited Splatoon and Overwatch as examples of the cooperative gameplay Team Sonic Racing was designed to resemble. Iizuka likewise found it surprising there were few team-based racing games available.
Unlike the Sega All-Stars games, which featured various Sega franchises, Team Sonic Racing focuses solely on the Sonic franchise. Sega's community manager Aaron Webber said that Team Sonic Racing is not a sequel to Sonic & All Stars Racing Transformed and is "very, very different" from previous Sonic racers. One of Sonic Team's intentions from the get-go was, according to Takashi Iizuka, to "bring to the Sonic fans a pure, Sonic universe racing game", which is why this title did not become an entry in the Sega All-Stars series. Ilzuka also noted that Sega used to release different video games featuring racing like Out Run and Daytona USA, and said Team Sonic Racing continues this tradition. Webber also added that they also wanted to expand the world and character roster of Sonic, and designer Derek Littlewood said setting the game in the Sonic universe allowed them to use the series' "full suite" of characters and elements. One of Sumo Digital's goals was also to "provide plenty of fan service and also [give] people something new to look at and experience." Designer Ben Wilson called working on a Sonic game "surreal" and said the team enjoyed working with Sega. The game does not support cross-platform multiplayer; Iizuka stated this is because of technical constraints.
It was a challenge to design the game because teamwork in a racing game was an usual aspect to implement. However, Iizuka and the team found that, if the cooperative gameplay was too prominent, the fluidity of the gameplay would be hampered. Sumo Digital has since said that Sonic Heroes, which features team-based gameplay, was used as a point of reference. Choosing characters for the roster proved to be difficult for the developers as well. For instance, Vector the Crocodile, who is usually seen as a member of Team Chaotix in the Sonic series, is paired with Blaze the Cat and Silver the Hedgehog in Team Sonic Racing, which led to considerable debate among the team. The developers also faced difficulties choosing racetracks with a variety of atmospheres. Each character's car in the game was also uniquely designed to reflect the character's individuality, while custom parts were made separately. Team Sonic Racing also features several new versions of the Wisp power-ups from previous Sonic games. The All-Stars games included general power-ups since they featured multiple Sega franchises, but since Team Sonic Racing exclusively featured elements from the Sonic series, Sumo Digital unified the power-ups with Wisps. Sumo Digital worked with the Japanese staff of Sonic Team to get approval for their concepts.
Jul 9, 2021 · While the 30th anniversary edition of Team Sonic Racing has yet to be confirmed by SEGA, the revised edition comes with a special Sonic artwork book and is listed with a release date for 27th October.
Race together and work together as a team by sharing power-ups and speed boosts. Take control of your racing style - Choose from 3 distinct character types and unlock game changing vehicle customization options to suit your racing style.
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For Mario & Sonic at the Olympic Games Tokyo 2020 and Team Sonic Racing, Sonic did have longer quills and darker blue fur colour. But that might return in the next game, as Hiroshi Nishiyama (SA1, SA2, Sonic Heroes, etc.) is currently working at SEGA of America and is the art director at Sonic Studio (Sonic Pillar).