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  1. Oct 12, 2020 · Using multiple unique textures and decals is one way to increase memory in your world. That being said, certain built-in materials render easier than others (look at BasePart Properties). Part/Texture Count

  2. Dec 29, 2021 · I make this post to be able to give you everything I have learned this year, so that somehow (those who still do not know everything I will mention) can improve their constructions or use the following as tips. The topics that I’ll cover: 1. Plugins. 2. Optimization. 3. Lighting. 4. Textures. 5. Terrain. PLUGINS: 1.

  3. Our vision for materials is to make them an integral part of the development process, giving people even more control over the look and feel of their content without requiring them to write code for behaviors we know to be true in the real world. For example, an object made out of wood should catch on fire when it’s exposed to a flame.

  4. Feb 2, 2019 · With your help, we can save the World of Robloxia from poor habits of new, by remembering where we came from. But how can I optimise my builds to be less performance heavy? Well, it’s actually much more straight forward than you think.

  5. Aug 8, 2022 · Roblox has overhauled its Materials function, allowing creators to upload their own realistic block textures and exert greater control over the in-game physics of their virtual worlds. It’s the latest effort to improve the verisimilitude of Roblox’s proto-metaverse, and brands and Roblox developers have already started to lean in.

  6. Feb 6, 2022 · Materials - Materials are a more broad definition but can be summed up into this; Materials most commonly hold all the information such as the textures that will be used to make up the final result. And often some other values to effect other types of data which will effect the final result such as a ‘Colour’ value to change the colour of ...

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  8. Explains how to configure your assets and Studio settings to improve frame rate and performance levels.