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  1. Battlezone is a first-person shooter tank combat game released for arcades in November 1980 by Atari, Inc. The player controls a tank which is attacked by other tanks and missiles. Using a small radar scanner along with the terrain window, the player can locate enemies and obstacles around them in the barren landscape.

  2. Feb 5, 2022 · Much of the early work in designing Battlezone, Mr. Rotberg said, was involved in “figuring out how to organize the data.” This article was first published as "Battlezone: war in 3-D."

    • Paul Wallich
  3. Oct 28, 2016 · Faced with the possibility of a bulk order of arcade hardware that didn’t require marketing investment to support it, Atari agreed to start work. But first, they had to convince Ed Rotberg, the programmer of the original Battlezone game, to work on the new project. In an interview with Retro Gamer magazine in 2007, Ed recounts:

  4. Sep 22, 2013 · The military’s interest in the kinds of video games popular today dates to 1980, when Atari released its groundbreaking Battlezone. Not only did Battlezone evoke a three-dimensional world, as opposed to the two-dimensional worlds of such previous arcade hits as Asteroids and Tempest, but players viewed the action from a first-person ...

  5. In the wake of the popularity of Atari Inc.’s coin-op video game machine, Battlezone (1980), a first-person futuristic tank combat simulation, the US Army approached the company to develop a version for its Bradley fighting vehicle, an armored infantry combat vehicle that went into service starting in 1981.

    • Raiford Guins, Henry Lowood
    • 2020
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  6. Jan 26, 2022 · Ed Rotberg is a true Atari legend and created the world's first FPS with his masterpiece Battlezone! Ed shares all about the development of the game and how it led to him being approached by the US army to work on a 'game' for military purposes. Ed also reflects on the Polybius rumours and lots more.

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  8. The designer did not use a structured approach, however, and while shapes were displayed on the screen first in Red Baron, Battlezone ended up going to market first. Collector Doug Jeffreys attempted to resolve the differences between these architectures, but he found that Red Baron ended up being a superset of Battlezone , even though either cabinet can power up the other board set.

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