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  1. In 2004, the total U.S. sales of video game hardware, software and accessories was $9.9 billion compared with $10 billion in 2003. Total software sales rose 8 percent over the previous year to $6.2 billion. Additionally, sales of portable software titles exceeded $1 billion for the first time. Hardware sales were down 27 percent for the year ...

  2. www.neogaf.com › threads › 2004-in-video-games2004 in Video Games | NeoGAF

    Aug 31, 2024 · Aug 31, 2024. #1. So when I joined this forum in 2004, this is what was going on: 2004 saw many sequels and prequels in video games, such as Madden NFL 2005, NBA Live 2005, ESPN NBA 2K5, Tony Hawk's Underground 2, WWE Smackdown! vs. Raw, Doom 3, Dragon Quest VIII, Gran Turismo 4, Grand Theft Auto: San Andreas, Half-Life 2, Halo 2, Metal Gear ...

  3. Apr 8, 2024 · Gran Turismo 4. The fourth installment in the Gran Turismo franchise, Gran Turismo 4 offered more cars and more accuracy than ever before. The game was a best seller for Sony in 2004. It’s still regarded as one of the best, if not the best entry in the series thanks to its variety of cars, events, and challenges.

  4. Jan 19, 2005 · Game-industry insiders sound off on 2004's highs and lows, their favorite games of the year, and their hopes for 2005.

  5. Ultimately, I decided to write about the games that made 2004 such an amazing year in gaming. 2004 brought a huge amount of improvements technology-wise, especially in the PC gaming sphere.

  6. Apr 3, 2004 · EA Sports Fight Night 2004 is an ambitious attempt at not only reinventing the dead Knockout Kings franchise, but also the videogame boxing genre. For the most part it has succeeded too, as not ...

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  8. Dec 17, 2004 · IL-2 Sturmovik: Forgotten Battles - Ace (PC) Rise of Nations: Thrones and Patriots (PC) Star Wars Galaxies: Jump to Lightspeed (PC) Tom Clancy's Rainbow Six 3: Athena Sword (PC) Best Game Based on ...

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