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      • An item can be enchanted by using an enchanting table and placing the item in the input slots and 1–3 lapis lazuli in its dedicated slot. Upon placing the item, three (pseudo)randomized options appear on the right of the GUI.
      minecraft.wiki/w/Enchanting_Table
    • 28 min
    • Protection. 1 – 12. 12 – 23. 23 – 34. 34 – 45.
    • Fire Protection. 10 – 18. 18 – 26. 26 – 34. 34 – 42.
    • Feather Falling. 5 – 11. 11 – 17. 17 – 23. 23 – 29.
    • Blast Protection. 5 – 13. 13 – 21. 21 – 29. 29 – 37.
  1. Nov 12, 2024 · Very low modified enchantment levels can fall outside the ranges of all valid enchantments for certain items. If this happens, the item is left unenchanted, but the player is not charged any experience levels and can try enchanting it again.

    • Basic Mechanics
    • Bookshelf Placement
    • How Enchantments Are Chosen
    • External Links

    Whenever the player places an eligible item on the enchanting table, the enchantment levels available are randomly generated for each slot using the formula below. The enchantment level is dependent upon the number of nearby bookshelves(capped at 15) and which slot position it is in. 1. Base enchantment level available (base) = (randomInt(1,8) + fl...

    Nearby bookshelves raise the available enchantment levels; without any bookshelves, the experience levelrequirement never exceeds 8. In order to have an effect, a bookshelfmust be placed exactly 2 blocks, laterally, off the enchanting table and be on the same level or one block height above the table. Additionally, the bookshelf must not be blocked...

    "Enchantment level" is the required experience level (the green number on the bottom-right)."Enchantment power" is the strength of the particular enchantment. For example, "Sharpness IV" has a power of 4.The enchantment algorithm uses a three-step process.

    There was a Web page for testing enchantments. While it no longer exists, it is still available on the WayBack Machine

    • 28 min
  2. "Enchantment level" is the required experience level (the green number on the bottom-right). "Enchantment power" is the strength of the particular enchantment. For example, "Sharpness IV" has a power of 4. The enchantment algorithm uses a three-step process. Step one – Applying modifiers to the enchantment level [edit | edit source]

  3. Enchanting works by trading in experience levels (the green number above your toolbar) for enchantments. You get experience points (XP) in several ways, the main ones being killing mobs and from cooking or smelting things in furnaces.

  4. The possible enchantments depend on the player's enchantment seed, the item type, and material, and the enchantment level (1–30). The following actions do not affect the possible enchantments: removing the item and putting it back in; clicking on the item slot with a different item; using a different item of the same type and material

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  6. Here is my enchanting guide to minimize experience points usage and Prior-Work-Penalty while enchanting items with books.

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