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  1. The basic steps are to copy an asset ID, create a Sound object, and use a script to play the music. Sound Setup. If a sound object is parented to a part, sound will emit from its position. If a sound object is parented to SoundService, it will play at the same volume at every point in the game world. This makes SoundService ideal for storing ...

    • SoundService

      SoundService is also often used to store SoundGroups...

  2. SoundService is also often used to store SoundGroups although this is not mandatory for SoundGroups to work. What can SoundService do? SoundService properties such as SoundService.AmbientReverb, SoundService.DistanceFactor, SoundService.DopplerScale and SoundService.RolloffScale can be used to change how all Sounds play in the game.

  3. This makes SoundService ideal for storing background music. In SoundService, insert a Sound object named BackgroundMusic. In the newly created sound, find the SoundId property. Paste in the previously copied sound ID (or use one below) and press Enter. Test that the sound works by clicking the Preview button. Here are some sample music IDs you ...

  4. If you want users to hear audio regardless of their position, you must insert the Sound object directly into Workspace or SoundService to behave as background audio. Sound Groups A sound group acts as an audio mixer for multiple audio objects, such as Sound objects or additional SoundGroups , allowing you to control the volume and dynamic effects properties of multiple audio signals at once.

  5. Dec 4, 2022 · Make a folder in Replicated Storage, and put a remote event in the folder - one for each sound. make a script in ServerScriptService called “Handler” or something like that. make a variable for each sound in the script by referencing the sounds that you put in SoundService. Make events for each sound, and then in those events fire the ...

  6. Nov 14, 2020 · SoundService has a built in function just for this need. The Developer Hub should explain it well enough. Alongside with RemoteEvents you should be able to communicate to clients which should play the sound. create.roblox.com

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  8. Oct 24, 2023 · However, the Sound Service has much more to offer! Look forward for our next part of the tutorial where we’ll explore more advanced functionalities. Advanced Sound Control Techniques. Diving deeper into the Roblox Sound Service, let’s explore some advanced functionalities and sound manipulation techniques that can truly make your game stand ...

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