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  1. The wire shortcuts and hotkeys are repurposed to switch the mode of the wire cutter while one is being held in the cursor. Each shortcut sets the wire cutter to the corresponding mode, i.e. the "give red wire" shortcut/hotkey switches the currently held wire cutter to the red mode, etc.

  2. May 12, 2017 · Hold the wire color you want to remove. Click one entitiy it's connected to. Hold Alt and click the entity you want to disconnect. #2. Emmote May 13, 2017 @ 2:48am. Originally posted by KatherineOfSky: Hold the wire color you want to remove. Click one entitiy it's connected to. Hold Alt and click the entity you want to disconnect.

  3. Aug 11, 2016 · by ssilk » Thu Aug 11, 2016 9:02 pm. TheUnknown007 wrote: A pretty simple idea, make it possible to remove individual wires between objects. To erase a wire connection, drag the same color wire over an existing connection. I think it can't be simpler, but it lacks intuitivity. Well, it's a known issue. Moved to implemented.

  4. The Wire Shortcuts mod includes an incredibly useful click-drag wire snipper for exactly this purpose. And holding shift will toggle between snipping circuit-wires or regular copper wire. 2.0 will include wire-shortcuts by default, but unclear if the bulk wire-snipper will also be included. For example lets say I have 600 chests wired up is ...

  5. To remove connections, hold the red wire in-hand, then click the two entities you would like to remove the connection from. To remove all wire connections from a power pole (including copper wire), shift click the affected pole. History. 0.13.5: When connecting circuit wires, the wire will re-anchor to the last entity clicked. 0.13.0:

    • red-wire
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  6. Step 1: Ensure you have the same color wire in your hand as the one you want to remove. This is important because Factorio differentiates between copper wires (default) and red/green wires. Step 2: Click on one end of the wire connection you wish to remove. Step 3: While holding the Alt key, click on the other end of the wire connection.

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  8. Select for cancel deconstruction (Shift + Left mouse button) is used to unmark entities for deconstruction. Pick up a deconstruction planner in the cursor, hold the keyboard binding, and drag the blue selection rectangle over the entities to be unmarked. Build ghost (Shift + Left mouse button) will place a ghost version of the entity in hand.

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