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      • You can apply these effects to make audio more immersive within the experience, such as using EqualizerSoundEffect to make rain sound muffled, CompressorSoundEffect to control a sound's maximum volume, or ReverbSoundEffect to add more realistic reflections of sound in interior spaces.
  1. Dynamic effects modify or enhance the audio of individual Sound objects or an entire SoundGroup. You can apply these effects to make your audio more immersive within your experience, such as using ReverbSoundEffect in large rooms to make them feel massive.

  2. Jan 4, 2021 · Using shared sounds, you can precisely tailor how loud the music of the radio or other actives sounds behave in each room. This is particularly useful while also combining SoundService manipulation (AmbientReverb in most cases).

  3. Dynamic effects modify or enhance the audio of individual Class.Sound objects or an entire Class.SoundGroup. You can apply these effects to make your audio more immersive within your experience, such as using Class.ReverbSoundEffect in large rooms to make them feel massive.

    • Before We Begin
    • The Product
    • Module

    This system was designed by @sidnad10. He reached out to me with this presentation: He asked me if I could try creating it, and I quickly accepted.

    I spent a couple hours creating a simple-to-use module that accomplishes this effect by playing with the HighGain of an EqualizerSoundEffect. By using the equalizer, we can automate the dampening based on direction of sound. This way, it can be differentiated, and therefore emulate what happens with real sound. Using a touch of angular math, we det...

    Usage is super simple, with just a single function. :Create() returns an Attachment with a Sound in it. (I use Attachments because they are more efficient than Parts or so I’ve read) ID can be: 1. A string of numbers 2. A string of the whole Id (“rbxassetid://” included) Target can be: 1. CFrame (will create a sound that stays at that CFrame) 2. Ve...

  4. Sound effects and music enhance your experiences and make them more immersive. You can import your own audio assets or search for free-to-use audio in the Creator Store, play audio through Sound or objects, and enhance audio playback through dynamic effects.

  5. Mar 7, 2022 · Have you ever wanted to add sound design to a large object like a waterfall, or ambient sounds to a big environment like a city? Today we are happy to introduce a brand new beta feature called Volumetric Sounds!

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  7. Sound effects and music enhance your experiences and make them more immersive. You can import your own audio assets or search for free-to-use audio in the Creator Store, play audio through Class.Sound or objects, and enhance audio playback through dynamic effects.

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