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  1. Minecraft: how to Break Bedrock in Minecraft 1.17 Bedrock Edition / Java Edition super easy !! Breaking bedrock in Minecraft is an essential part of making a nice nether hub...

    • 2 min
    • 1.2M
    • mysticat
  2. Oct 21, 2021 · Here's my quick quick quick guide on how to break bedrock on Minecraft 1.17 Java edition! Also works in 1.17.1, and previous versions.You'll need:TNTPistonsO...

    • 51 sec
    • 1167
    • NotSoSassyfish
  3. Want to navigate easier in the nether? Try this super easy tutorial to get on the roof of the nether and break bedrock! Drop a like and click the links below...

    • 9 min
    • 1548
    • Frowzy
    • Overview
    • Why bother?
    • Phasing through bedrock
    • Breaking bedrock
    • Video

    This page demonstrates the use of a bug to make a contraption. 

    Bedrock is a block that is not intended to be broken in Survival mode. Despite this, it is still possible to break the unbreakable blocks in Survival mode without cheats. Bug exploits are used to achieve this, so these methods could be rendered useless in any update. Breaking bedrock is also more difficult than phasing through it, both of which are covered in this article.

    It may seem pointless to go through the effort of going through or breaking bedrock, but it is actually quite useful. Many players use this mechanism to travel large distances across the Nether. The most common use of these techniques is to make an easy access point to the top half of the Nether by phasing through the top layer of bedrock and then ...

    This section is about going through the bedrock. The only logical reason to do this instead of breaking the bedrock is going up through the bedrock in the Nether ceiling. It is recommended to bring the materials to build and light a Nether Portal with you to get back safely, as most of these methods cannot be reversed.

    In Bedrock Edition, the Nether build limit is 128 and above bedrock, so it is not recommended to phase through the bedrock. However, if you have already broken bedrock somewhere else, you can phase through the bedrock to return to a destination more easily.

    1.10-1.16+ Method

    Video by CheesySponge https://youtu.be/R0jCKJOkAog Video by Fallen_Breath https://youtu.be/UcxmUl65nYM (different orientations) Video by unknown (good quality, same variant): https://drive.google.com/file/d/1GZTxwWIsXvUHbwT1HaItZxU5zRuQykzN/view?usp=sharing Needs •2 pistons •2 TNT •1 lever •1 trapdoor •1 obisidan •1 block •A 3×2×2 space Pros •Cheap, fast and easy •Small contraption Cons •Needs a fast-paced clicking, or an autoclicker •Will do around 3 points of damage to the player. •Only breaks 1 block per 2 TNT used

    Method 1

    [Bug Used: MC-27056] This method uses update priority and headless pistons to break bedrock. While it can seem needlessly complex to do this for one block of bedrock, it is the preferred method to destroy large quantities of bedrock. Needs (mostly not counted, since there are many ways to use this method) •Sticky pistons •Pistons •Redstone repeaters •Redstone comparators •Redstone blocks •Redstone •Blocks of any kind •Obsidian [note 1] •Rails, 1 powered rail, 1 activator rail [note 1] •1 minecart with TNT [note 1][note 2] •1 lever [note 1] 1.a b c d Used only in non automated setups. 2.It will explode, don't plan on getting it back A video by EDDxample that shows how to break one block of bedrock in all directions: This other video by EDDxample showcases a semi-automatic bedrock breaking flying machine: This other video by EDDxample showcases a high-end automatic bedrock breaker: Pros •It can be done early in the game to clear a few bedrock blocks, since it does not require many resources. •It can be done quickly after some practice. •It can be easily extented to make some more automated machines. Cons •It is very complicated, and one mistake means having to completely start over.

    Method 2

    This method requires a one block deep 1×4 block trench in the bedrock directly above the Nether portal that brought you to the Nether. It only works with the ceiling of the Nether and requires that there are no other portals within 16 blocks in the Nether or 128 blocks in the Overworld. These are the materials you will need: •A lot of transparent, non-spawnable blocks (glass, slabs, etc.) [note 1] Note: This amount can change drastically depending on the situation. 1.Place the non-spawnable blocks on every top surface of every block within 16 blocks horizontally and all the way up and down between the bedrock barriers. 2.Break the Nether portal that brought the player to the Nether. 3.Build another Nether portal at least 16 blocks away and use it to travel back to the Overworld. 4.Go back to the original portal and use it to go back to the Nether. This portal should spawn at the Nether ceiling, breaking some more of the bedrock. Repeat this to break more bedrock. This method works by removing all of the valid places for a Nether portal. It forces the portal to generate in the bedrock, replacing some of it with the obsidian frame. Pros: •It is incredibly easy to accomplish. •It is very fast. Cons: •It requires a lot of work to prepare the area. •It requires the player to have already used one of the methods above to break the bedrock needed to utilize this.

    Video made by slicedlime:

    Tutorials

    Introductory

    •Menu screen

    •Game terms

    Newcomer survival

    • 28 min
  4. The 1.16 ones still work in 1.17, if you haven't been successful just change your bind of place block to one of your keys in keyboard and hold it while placing the piston during the process of breaking which will break bedrock 100% of the time. The process I explained is explained in this video.

  5. You basically set up all you need to break the bedrock (without explosions) if you could only click fast enough to mine a piston and place a new piston in the same tick as breaking the redstone torch (which is usually what the explosion is for).

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  7. One way to do this I'd fill in the lower 64 layers and replace existing bedrock with stone, then run the usual world generation steps to add caves/ores/etc but limit it to below y=0, which is all very easy to do thanks to the "version" tag that has been saved with chunks since 1.9 (i.e. any chunk that does not have a version corresponding to 1. ...

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