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  1. May 21, 2021 · Instructions. Set up 2 parts - the Start, and the Finish. Set these part sizes to the width and height you want the curve to be. Using the plugin, select the two parts. A middle one will appear, move this to preview the curve.

  2. Sep 19, 2021 · The first thing you should do is model out your level curve. Personally, I recommend desmos. For this method, you should model experience values in terms of how much experience it takes to reach a level from level zero. The line I find that best fits this model is: totalXpNeeded = ((xpPerLevel / 2) * (level ^ 2)) + ((xpPerLevel / 2) * level)

  3. 3 days ago · for 4 points you simply start off with 3 lerps on the outer points, then create a 3 point Bézier curve based off those points. For five you would just add another layer of complexity, have 4 lerps between 5 outer points and then do a 4 point lerp based off those. You can do this infinitely. I deleted my recent topic about this, so I made a new ...

  4. May 21, 2021 · RoCurve is a tool for building curves inside Roblox Studio. With this, you can design any curve you want, with however many parts you want in to be made out of. It makes building curves easy. Select two parts, and make a curve.

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  6. The Curve Editor is a curve-based animation editing interface within the Animation Editor that allows you to see and modify how a rig's position and orientation changes between keyframes through color-coded curve graphs.

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  8. The Curve Editor is a curve-based animation editing interface within the Animation Editor that allows you to see and modify how a rig's position and orientation changes between keyframes through color-coded curve graphs.

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