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  1. “Excuses Excuses” is a hilarious short-form improv that is great for family play and classrooms alike. This game is all about perspective-taking, creative thinking, and collaboration. Kids are creating dramatic, funny, and high-stakes scenarios and acting them out through charades. “When children play improv games, they learn to trust ...

    • Shark Tank. This is easily my NEW favorite improv game. It originated from a game called “objects” that I learned from my dear friend and music/theatre education guru, DaJuana Hammonds.
    • Garth and Kat. This one is just straight up silly and absurd. It also requires listening to each other and just going with the flow — helpful skills for both children AND adults to practice!
    • “Popcorn” Stories. This was, without a doubt, the campers’ favorite game. I think they would have happily played ONLY this the whole week if I’d let them.
    • One-Word Story. This is the more advanced version of Popcorn stories. It works better in pairs and usually with older kids. How to play: Each player gets one word at a time to try and build a story together.
    • One Word at a Time. Number of players: Children can play this game in pairs, small groups (2-5) or larger groups (5+) Age group: 7+ years. Play time/length: Children can play this game for any length of time but between 1 and 10 minutes should suffice.
    • Prop Bag. Number of players: Children can play this game in pairs, but small groups work well too. One person acts with the prop and two or more people can guess.
    • Alien, Tiger, Cow. Number of players: This game is suitable for 3-5 children to play together. Age group: 7+ years. Play time/length: 10-20 minutes. Skills developed: This game encourages children to work together as a team and develop early observation skills.
    • Heads Up. Number of players: This game works best with group sizes of 7+ children. Age group: 10+ years. Play time/length: 5-20 minutes, depending on how long it takes for players to be eliminated.
    • WHAT HAPPENED NEXT IMPROV EXERCISE. One player is in the middle, the others sit aside. Any person can give the middle player a task, which she performs, and then she asks, `What happens next?’
    • YES! LET’S ______! IMPROV WARM-UP. This is a great drama practice and a great introduction to Accepting. Pick a group activity, such as throwing a party or organizing a picnic.
    • ENERGY 1-10 IMPROV ACTIVITY. Everyone is positioned in a big circle, squatting down. All participants count 1 to 10. This is done in unison – moving up slowly with increasing energy level.
    • ALIEN, COW, AND TIGER. ( To prevent confusion, write directions for characters on a whiteboard. ) Everyone is in a circle. There are 3 things a player can be
    • Character Bus. This fun improv exercise is bound to get loud as each character has to be larger than life. Your “passengers” get onto the “bus”, each overexaggerating a character quirk.
    • Count Your Words. The concept of improv forces your learners to think on their feet, but this game makes it a little more difficult! You’ll limit the number of words they’re allowed to use as each participant is given a number between 1 and 10 and can only utter that number of words.
    • Sit, Stand, Lie Down. This is a classic improv game where three players work together to complete a physical action. One must always be standing, one must always be sitting, and the last person must always be lying down.
    • Explain Your Tattoo. This game will test your kids’ confidence and quick-thinking skills. Gather a few pictures of bad tattoos and assign them to players.
  2. Aug 8, 2019 · Play. You are going to need kids for this one - at least eight. The more, the better, because it can get quite funny. You're going to need some space and a loose circle. The activity will move clockwise in the circle. Choose one student to be your master of ceremonies and they will start the procession.

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  4. May 4, 2020 · Two students do an improv scene, another student (or you) at select intervals pause the scene and move it to a different location and time. For example: “Two hours later in a spaceship.” For even more fun, use digital backgrounds to switch the location.

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