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How to generate MC height map from any map from 1.18.x? I've come into an idea to recreate my land for my planned city in Cities: Skylines just to plan my MC city better. I've already sculped the land for islands, shores and rivers shape.
You can force your Minecraft worlds to keep the old world height values (0 to 256) by setting a base game version of less than 1.18. All worlds with no base game version or base game versions of 1.18 or later will be automatically updated to use the new world height values.
May 2, 2022 · World Painter recently updated to support 1.18 heights, so I went all out and made this terrain map that extends from y -64 to y 320, or 384 blocks in total height. The sea level is at y -30, and the tallest mountain nearly hits y 300!
My main focus for this map was to focus on braided rivers, a cohesive blend of mountains and surrounding terrain (my previous maps focused on the tall landforms and skimped on cliffs and hills), as well as more realistic stratification, mountain shape, and erosion/ridgeforming technique.
WorldPainter is an interactive graphical map generator for the game Minecraft. It offers tools similar to those of a normal paint program to shape and mould the terrain, paint materials, trees, snow and ice, etc. on top of it and much more.
MapRend renders a top down map of Worlds saved in the Minecraft Anvil format. It generates the used colorset from a resource pack, can render day and night maps, shows the height and light of blocks, is easy to customize and easy to update (as long as worlds are saved as MCAnvil)!
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