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  1. Dec 20, 2021 · Just spawn the enemies, keep them where they need to be (unless you trust the client with enemy movement) and play animations when needed. The server will handle all of the events, such as when damage is taken, when animations play, and where the enemy’s position should generally be.

  2. Nov 9, 2022 · Hello, I want to know how I could make a chances type of thing by spawning multiple enemies. I want to have it go from 1 - 6, 1 being common and 6 being the rarest, 2, 3, 4, and 5 ranging from that chance too.

  3. May 28, 2020 · When I tried to make it spawn multiple zombies, it spawns them after one is done with the path it has. Script. local Zombie = game.ReplicatedStorage.Enemies.Zombie. local Part1 = game.Workspace.Part1. local Part2= game.Workspace.Part2.

  4. Using the sample laser tag experience as a reference, this section of the tutorial teaches you how to use and customize Roblox's built-in features to handle spawning and respawning, including scripting guidance on: Configuring spawn locations so that players can only spawn into their team's spawn zone.

  5. for _, spwn in pairs (game.Workspace.Spawns:GetChildren ()) do. if spwn.Free.Value then. player.RespawnLocation = spwn. spwn.Free.Value = false. local spawnTag = Instance.new ('StringValue') spawnTag.Name = 'SpawnTag'. spawnTag.Value = spwn.Name.

  6. local enemyNum = game.Workspace.Enemies:GetChildren() if humanoid and player and canSpawn and #enemyNum < 5 then. canSpawn = false. local zombie = ServerStorage.Enemies['Drooling Zombie']:Clone() zombie.Parent = game.Workspace.Enemies. zombie.HumanoidRootPart.CFrame = CFrame.new(spawnZone.Position + Vector3.new(0,5,0)) wait(3) canSpawn = true ...

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  8. This explains how to add Teams, Spawnpoints, be able to spawn with Tools, and customize all of these features for your Roblox Game!⭐ Roblox Game Development ...

    • 11 min
    • 6.4K
    • Emancyphur
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