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  1. in this video i will be showing you how to unlock the secret door on room 60 and a bit of game playyou will needx2 lockpicksx1 skeleton skull keyand flip the...

    • 26 min
    • 103
    • Cofi
    • Overview
    • Entities
    • Appearance
    • Behavior

    is a different "level", separated from the Hotel that can be explored during gameplay. It is based on another Roblox game "Rooms" by nicorocks5555. It is composed of 1,000 office-like rooms (1,001 rooms including the entrance), with all entities in The Rooms being slightly modified from the original Rooms. There are two entities in The Rooms that are entirely original to Doors: A-90, which was originally created by the developers (LSPLASH & RediblesQW), and Glitch, which is from DOORS itself.

    Entering The Rooms for the first time and receiving the "Detour" achievement grants access to The Backdoor in the Lobby.

    The entities that inhabit The Rooms are particularly enigmatic. Similar to the entities in the Hotel, most of them only serve to hinder the player's progress. There are currently five known entities: A-60, A-90, A-120, Curious Light and Glitch.

    A-60 takes on the appearance of a distorted, scarlet face with a wide grin, ensnared in a crimson, mist-like aura. One of its mouths is covered up to some degree, possibly by the mist or its own "lip", and it has a far less visible mouth of sharp teeth hidden by its first mouth, as well as having two pairs of eyes, one pair being glaring red eyes a...

    is an entity that can spawn in any room but is most commonly encountered from Room 60 onwards, hence its name. It functions similarly to Rush, speeding through The Rooms from behind and killing any player who is not inside a locker. A-60 abides by similar terms as to how Rush spawns, spawning if a door was opened. Any newly opened room that had caused A-60 to spawn will contain a locker, allowing for players to hide when it approaches.

    Due to A-60 not causing the lights to flicker, knowing when A-60 will arrive is dependent on its sound cue, meaning players need to be more attentive to audio cues once they have passed Room 60. The first audio cue it makes is a distorted crackling, almost static-like sound. The second audio cue plays once A-60 is closer; A-60 will emit a high pitched, hissing sound, indicating when it is within close range.

    • 3 min
  2. Showing you how to find the secret room in DOORS (earn Detour badge) and how to safely reach the A-203 exit to earn the Back on Track badge. I'll also give y...

    • 17 min
    • 454.6K
    • DV Plays
  3. In this video, learn how to find the secret room in the popular Roblox game, DOORS! Find out the hidden tricks and tips to unlock this mysterious room.

  4. The secret area can be located in a bookcase room around Door 60. If you haven't found it yet, look for a dark room with a leaning bookshelf; in this location, you will find a hole in the wall that leads to the secret area. Before entering the secret room, you will need to unlock the gate in the adjacent room by going ...

  5. Achievements, also known as badges, are accomplishments the player can obtain in-game or through other means (e.g. joining the LSPLASH Roblox group). There are a total of 70 achievements that can be viewed in the Lobby, 16 general badges, 22 from entities, 13 from crucifixes, 10 from completing a floor, 4 from collabs, 3 from events, 1 hidden and one being exclusive to game testers. Unlocking ...

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  7. Apr 1, 2024 · The Secret Room. At some point within the 60s, you will encounter a room with a hidden path behind a set of wardrobes to your right. When you get to this type of room, do not go through the hidden area just yet. Instead, proceed to the next room, which will be guaranteed to have a lever that you need to pull. Once you pull this lever, a new ...

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