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  1. This isn't really a difficult one in my opinion, having played more than just D&D, I'll say this: The rules are not the bible. If you can't see your target, you are at disadvantage to hit it in literal terms. Yes, if the target can't see you, you gain advantage, but it's absurd to use this to justify a straight roll into a fog cloud or darkness.

  2. Mar 17, 2024 · Nonmagical darkness creates heavily obscured areas in D&D 5e. The Darkness spell explicitly creates magical darkness; nonmagical darkness works similarly but doesn’t block natural or magical light. Darkvision works in areas filled with nonmagical darkness—and although it creates obscured areas, nonmagical darkness is easy to dispel with anything from a Dancing Lights cantrip to fire light ...

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  3. In which case darkness plays a similar role to smokescreens in modern warfare. A strategically located sphere of darkness that is dropped at the right moment can provide the cover need to for the party to move on a position. Another use of darkness for a shadow monk is as a destination point.

  4. Build unlimited D&D characters Create Now. Magical darkness spreads from a point you choose within range to fill a 15-foot radius sphere for the duration. The darkness spreads around corners. A creature with darkvision can't see through this darkness, and nonmagical light can't illuminate it. If the point you choose is on an object you are ...

  5. Dec 15, 2016 · The spell components here are either a glowing stick of incense or a crystal vial filled with phosphorescent material -- essentially a sparkler or a glowstick. The effect that most people are probably familiar with is that of a glowstick or sparkler leaving trails across your vision in the dark. One might even say these trails create hypnotic ...

  6. Damage/Effect. Magical darkness spreads from a point you choose within range to fill a 15-foot-radius sphere for the duration. The darkness spreads around corners. A creature with darkvision can't see through this darkness, and nonmagical light can't illuminate it. If the point you choose is on an object you are holding or one that isn't being ...

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  8. Components: V, M (bat fur and a drop of pitch or piece of coal) Duration: Concentration, up to 10 minutes. Magical darkness spreads from a point you choose within range to fill a 15-foot radius sphere for the duration. The darkness spreads around corners. A creature with darkvision can’t see through this darkness, and nonmagical light can’t ...

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