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  1. Jan 13, 2013 · Fall damage is calculated by the following formula: Fall Damage = number of blocks - 3. 1 damage is half a heart. (As is 1 health) Using this formula and a list of Mob Healths, you can figure out the maximum height from which each mob can fall while staying alive. Simply subtract 1 from a mob's health and add 3!

  2. Nov 12, 2023 · How far a mob can safely fall is controlled by the generic.safe_fall_distance attribute. Most mobs take about 1 damage for every block fallen over their safe fall distance. Some mobs take a different amount of fall damage per block fallen, determined by a multiplier stored in the generic.fall_damage_multiplier attribute.

  3. Zombies and skeletons can even spawn with boots enchanted with Feather Falling. As another example, some mob farms will use water streams that kick the mobs up as much as a half block before the fall, which can also affect the result. The only sure way is to use a damaging mechanism that is more controllable, like timed suffocation.

  4. I've watched a few videos on AFK mob farms, but I'd like to build one to get XP too. I built one using the advice from some older resources, but I don't think it is very well optimized Based on the new rules for mob spawning the mob platform has to be 24 blocks away from the player, the mobs should fall 22 blocks.

  5. yes, witch huts were nerfed pretty hard by this change. they're effectively shoved 64 blocks higher compared to 1.17. raid farms outclass witch farms completely rn. no need to build a perimeter, the fastest designs are very small and relatively simple, and they don't suffer from the height map changes

  6. Hostile mobs can now spawn in higher light levels at lower depths, using the formula 16 − (Layer / 8). At level 8 and below, mobs could spawn even in sunlight. v1.2.1: Hostile mobs can no longer spawn in higher light levels at lower depths.? The spawning area used to be 17x17 chunks rather than 15x15.

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  8. Dec 2, 2021 · Below players can find a list of spawning changes that have been implemented for mobs in Minecraft 1.18: Axolotls can now only spawn in the water above clay blocks in lush cave biomes.